Renommage types any et fix /crack

This commit is contained in:
Angels-dev
2024-09-12 00:31:52 +02:00
parent e2e980bc47
commit f9d592ebc2
13 changed files with 32 additions and 30 deletions

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@@ -1,7 +1,7 @@
.git
.vscode
node_modules
public/cracks
public/cracks/*
.dockerignore
.env
.gitignore

2
.gitignore vendored
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@@ -1,5 +1,5 @@
dist/
node_modules/
public/cracks/
public/cracks/*
.env*
.ncurc.json

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@@ -3,8 +3,8 @@ import { SlashCommandBuilder, ChatInputCommandInteraction, EmbedBuilder, APIEmbe
import dbGuildInit from '../../utils/dbGuildInit'
import dbGuild from '../../schemas/guild'
const parseObject = (obj: any, prefix = ''): { name: string, value: any }[] => {
let fields: { name: string, value: any }[] = []
const parseObject = (obj: object, prefix = ''): { name: string, value: object | string | boolean }[] => {
let fields: { name: string, value: object | string | boolean }[] = []
for (let [key, value] of Object.entries(obj)) {
if (typeof value === 'object') fields.push(...parseObject(value, `${prefix}${key}.`))

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@@ -64,7 +64,7 @@ export default {
else return
}
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error) }
catch (error: unknown) { console.error(error) }
let guildProfile = await dbGuild.findOne({ guildId: queue.guild.id })
@@ -90,7 +90,7 @@ export default {
if (!queue.isPlaying()) await queue.node.play()
let track_source = track.source === 'youtube' ? 'Youtube' : track.source === 'spotify' ? 'Spotify' : 'Inconnu'
return interaction.followUp(`Chargement de la musique **${track.title}** de **${track.author}** sur **${track_source}**...`)
} catch (error: any) { console.error(error) }
} catch (error: unknown) { console.error(error) }
finally { queue.tasksQueue.release() }
}
}

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@@ -28,14 +28,14 @@ export default {
for (let i = 0; i < games.length; i++) await message.react(emojis[i])
// Wait for a reaction to be added by the interaction author.
const filter: any = (reaction: MessageReaction, user: User) => { if (reaction.emoji.name) return emojis.includes(reaction.emoji.name) && user.id === interaction.user.id }
const filter = (reaction: MessageReaction, user: User) => { if (reaction.emoji.name) { return emojis.includes(reaction.emoji.name) && user.id === interaction.user.id } return false }
await message.awaitReactions({ filter, max: 1, time: 5000, errors: ['time'] }).then(collected => {
console.log(collected)
if (!collected.first) return
let reaction = collected.first()
let index = emojis.indexOf(reaction?.emoji.name ?? '')
game = games[index]
}).catch(() => { return interaction.followUp({ content: 'T\'as mis trop de temps à choisir !' }) })
}).catch(() => { return interaction.followUp({ content: "T'as mis trop de temps à choisir !" }) })
}
else game = games[0]

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@@ -58,7 +58,7 @@ export default {
connection.subscribe(player)
let stream = connection.receiver.subscribe(user.id, { end: { behavior: EndBehaviorType.Manual } })
stream.on('data', (chunk) => {
stream.on('data', () => {
if (!user) return
if (connection.receiver.speaking.users.has(user.id) && !playing) {
playing = true

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@@ -8,7 +8,7 @@ export default {
let guild = interaction.guild as Guild
guild.members.fetch().then(() => {
var i = 0
let i = 0
guild.members.cache.forEach(async member => { if (!member.user.bot) i++ })
let channel = guild.channels.cache.get('1091140609139560508')
if (!channel) return

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@@ -2,7 +2,7 @@ import { Events } from 'discord.js'
export default {
name: Events.Error,
execute(error: any) {
execute(error: Error) {
console.error(error)
}
}

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@@ -7,7 +7,7 @@ export default {
let guild = member.guild
guild.members.fetch().then(() => {
var i = 0
let i = 0
guild.members.cache.forEach(async member => { if (!member.user.bot) i++ })
let channel = guild.channels.cache.get('1091140609139560508')

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@@ -7,7 +7,7 @@ export default {
let guild = member.guild
guild.members.fetch().then(() => {
var i = 0
let i = 0
guild.members.cache.forEach(async member => { if (!member.user.bot) i++ })
let channel = guild.channels.cache.get('1091140609139560508')

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@@ -97,7 +97,7 @@ export default {
} catch (error) { console.error(chalk.magenta(`[Twitch] {${guild.name}} ` + error)) } } })
.on('error', error => console.error(chalk.magenta(`[Twitch] {${guild.name}} ` + error)))
.on('close', () => {
console.log(chalk.magenta('[Twitch] {${guild.name}} EventSub Connection Closed !'))
console.log(chalk.magenta(`[Twitch] {${guild.name}} EventSub Connection Closed !`))
twitch.connect('wss://eventsub.wss.twitch.tv/ws')
})
}).on('connectFailed', error => console.error(chalk.magenta(`[Twitch] {${guild.name}} ` + error)))

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@@ -1,8 +1,10 @@
import { Events, VoiceState } from 'discord.js'
//import { Events, VoiceState } from 'discord.js'
import { Events } from 'discord.js'
export default {
name: Events.VoiceStateUpdate,
async execute(oldState: VoiceState, newState: VoiceState) {
async execute() {
//async execute(oldState: VoiceState, newState: VoiceState) {
/*
let oldMute = oldState.serverMute
let newMute = newState.serverMute

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@@ -1,5 +1,5 @@
// PACKAGES
import { Client, Collection, GatewayIntentBits, REST, Routes, ChatInputCommandInteraction, AutocompleteInteraction, ButtonInteraction } from 'discord.js'
import { Client, Collection, GatewayIntentBits, REST, Routes, ChatInputCommandInteraction, AutocompleteInteraction, ButtonInteraction, SlashCommandBuilder } from 'discord.js'
import { Player } from 'discord-player'
import { connection, Connection } from 'mongoose'
import path from 'path'
@@ -8,26 +8,26 @@ import 'dotenv/config'
// CUSTOM TYPES
interface CConnection extends Connection {
once: (event: string, listener: (...args: any[]) => void) => void
on: (event: string, listener: (...args: any[]) => void) => void
once: (event: string, listener: (...args: unknown[]) => void) => void
on: (event: string, listener: (...args: unknown[]) => void) => void
}
interface Command {
name: string
description: string
data: any
autocompleteRun: (interaction: AutocompleteInteraction) => any
execute: (interaction: ChatInputCommandInteraction) => any
data: SlashCommandBuilder
autocompleteRun: (interaction: AutocompleteInteraction) => unknown
execute: (interaction: ChatInputCommandInteraction) => unknown
}
interface Button {
name: string
description: string
id: string
execute: (interaction: ButtonInteraction) => any
execute: (interaction: ButtonInteraction) => unknown
}
declare module 'discord.js' {
export interface Client {
commands: Collection<unknown, Command>
buttons: Collection<unknown, Button>
commands: Collection<string, Command>
buttons: Collection<string, Button>
disco: { interval: NodeJS.Timeout }
rss: { interval: NodeJS.Timeout }
}
@@ -111,8 +111,8 @@ let eventClientFiles = fs.readdirSync(path.join(__dirname, './events/client')).f
eventClientFiles.forEach(async file => {
let event = await import(path.join(__dirname, './events/client', file))
event = event.default
if (event.once) client.once(event.name, (...args: any[]) => { event.execute(...args) })
else client.on(event.name, (...args: any[]) => { event.execute(...args) })
if (event.once) client.once(event.name, (...args: unknown[]) => { event.execute(...args) })
else client.on(event.name, (...args: unknown[]) => { event.execute(...args) })
})
// PLAYER EVENTS HANDLING
@@ -121,7 +121,7 @@ eventsPlayer.forEach(async file => {
let event = await import(path.join(__dirname, './events/player', file))
event = event.default
if (event.name === 'debug') return
player.events.on(event.name, (...args: any[]) => event.execute(...args))
player.events.on(event.name, (...args: unknown[]) => event.execute(...args))
})
// MONGO EVENTS HANDLING
@@ -129,8 +129,8 @@ let eventsMongo = fs.readdirSync(path.join(__dirname, './events/mongo')).filter(
eventsMongo.forEach(async file => {
let event = await import(path.join(__dirname, './events/mongo', file))
event = event.default
if (event.once) (connection as CConnection).once(event.name, (...args: any[]) => { event.execute(...args, client) })
else (connection as CConnection).on(event.name, (...args: any[]) => { event.execute(...args, client) })
if (event.once) (connection as CConnection).once(event.name, (...args: unknown[]) => { event.execute(...args, client) })
else (connection as CConnection).on(event.name, (...args: unknown[]) => { event.execute(...args, client) })
})