Files
bot_Tamiseur/src/commands/global/database.ts
2024-09-12 00:31:52 +02:00

76 lines
3.6 KiB
TypeScript
Executable File

import { SlashCommandBuilder, ChatInputCommandInteraction, EmbedBuilder, APIEmbedField, PermissionFlagsBits } from 'discord.js'
import dbGuildInit from '../../utils/dbGuildInit'
import dbGuild from '../../schemas/guild'
const parseObject = (obj: object, prefix = ''): { name: string, value: object | string | boolean }[] => {
let fields: { name: string, value: object | string | boolean }[] = []
for (let [key, value] of Object.entries(obj)) {
if (typeof value === 'object') fields.push(...parseObject(value, `${prefix}${key}.`))
else {
if (typeof value === 'boolean') value = value ? 'True' : 'False'
else if (!value) value = 'None'
else value = value.toString()
fields.push({ name: `${prefix}${key}`, value })
}
}
return fields
}
export default {
data: new SlashCommandBuilder()
.setName('database')
.setDescription('Communicate with the database')
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
.addSubcommand(subcommand => subcommand.setName('info').setDescription('Returns information about the current guild'))
.addSubcommand(subcommand => subcommand.setName('init').setDescription('Force initialize an entry for the current guild in the database'))
.addSubcommand(subcommand => subcommand.setName('edit').setDescription('Modify parameters for the current guild')
.addStringOption(option => option.setName('key').setDescription('Key to modify').setRequired(true))
.addStringOption(option => option.setName('value').setDescription('Value to set').setRequired(true))),
async execute(interaction: ChatInputCommandInteraction) {
let guild = interaction.guild
if (!guild) return await interaction.reply({ content: 'This command must be used in a server.', ephemeral: true })
let guildProfile = await dbGuild.findOne({ guildId: guild.id })
if (interaction.options.getSubcommand() === 'info') {
if (!guildProfile) return await interaction.reply({ content: `Database data for **${guild.name}** does not exist !` })
let fields = parseObject(guildProfile.toObject())
let embed = new EmbedBuilder()
.setTitle('Database Information')
.setDescription(`Guild **${guildProfile.guildName}** (ID: ${guildProfile.guildId})`)
.setThumbnail(guildProfile.guildIcon as string)
.setTimestamp()
//.addFields(fields as APIEmbedField[])
// Limit the number of fields to 25
.addFields(fields.slice(0, 25) as APIEmbedField[])
return await interaction.reply({ embeds: [embed] })
} else if (interaction.options.getSubcommand() === 'init') {
if (guildProfile) return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** already exists !` })
guildProfile = await dbGuildInit(guild)
if (!guildProfile) return await interaction.reply({ content: `An error occured while initializing database data for **${guild.name}** !` })
return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** successfully initialized !` })
} else if (interaction.options.getSubcommand() === 'edit') {
if (!guildProfile) return await interaction.reply({ content: `Database data for **${guild.name}** does not exist, please init with \`/database init\` !` })
let key = interaction.options.getString('key', true)
let value = interaction.options.getString('value', true)
let oldValue = guildProfile.get(key)
if (!oldValue) oldValue = 'None'
guildProfile.set(key, value)
await guildProfile.save().catch(console.error)
return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** successfully updated !\n**${key}**: ${oldValue} -> ${value}` })
}
}
}