Renommage types any et fix /crack
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@@ -28,14 +28,14 @@ export default {
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for (let i = 0; i < games.length; i++) await message.react(emojis[i])
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// Wait for a reaction to be added by the interaction author.
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const filter: any = (reaction: MessageReaction, user: User) => { if (reaction.emoji.name) return emojis.includes(reaction.emoji.name) && user.id === interaction.user.id }
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const filter = (reaction: MessageReaction, user: User) => { if (reaction.emoji.name) { return emojis.includes(reaction.emoji.name) && user.id === interaction.user.id } return false }
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await message.awaitReactions({ filter, max: 1, time: 5000, errors: ['time'] }).then(collected => {
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console.log(collected)
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if (!collected.first) return
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let reaction = collected.first()
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let index = emojis.indexOf(reaction?.emoji.name ?? '')
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game = games[index]
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}).catch(() => { return interaction.followUp({ content: 'T\'as mis trop de temps à choisir !' }) })
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}).catch(() => { return interaction.followUp({ content: "T'as mis trop de temps à choisir !" }) })
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}
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else game = games[0]
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