docs: align board geometry behavior
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@@ -101,7 +101,7 @@ A `2 × 1` tile therefore contains two fixed cell widths plus the gap between th
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Widgets see their logical size, while the board's visual scale makes the complete layout larger or smaller.
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When fitting below 100%, Homarr keeps widget typography and control density at their normal readable size.
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On larger canvases, the complete board grows together like browser zoom.
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The scale never drops below 75%; on narrower screens the canvas scrolls horizontally instead of shrinking controls below an accessible size.
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The complete canvas always fits the available width and never adds horizontal board scrolling.
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The position and size of every item are independent in each responsive layout.
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Moving or resizing an item in one layout does not change any other layout.
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@@ -109,8 +109,8 @@ When adding a new layout, its initial positions and sizes are generated from the
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New items use their widget's default grid size, while a new Container starts at a useful `4 × 3` size when the layout has enough columns.
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Both are placed in the first available position.
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The current board edge is a hard drag boundary, so moving a tile outside the canvas cancels that placement instead of creating empty rows.
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Adding content can still create the rows required for the new tile.
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The canvas is at least one window tall, even when it is empty.
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Its left and right edges are hard drag boundaries, while its bottom edge extends automatically as a tile is dragged or resized downward.
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Nested Containers keep their own resizable bounds.
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#### Name
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