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bot_Tamiseur/src/utils/player.ts
Zachary Guénot e714e94f85
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Fix duplicate streamWatching, locale guild et console log/error
2025-06-11 02:50:58 +02:00

322 lines
13 KiB
TypeScript

import { EmbedBuilder, ActionRowBuilder, ButtonBuilder, ButtonStyle, ChannelType, MessageFlags, ComponentType } from "discord.js"
import type { ButtonInteraction, Client, Guild, GuildChannel, Locale } from "discord.js"
import { useMainPlayer, useQueue } from "discord-player"
import type { GuildPlayer, Disco } from "@/types/schemas"
import type { PlayerMetadata } from "@/types/player"
import uptime from "./uptime"
import dbGuild from "@/schemas/guild"
import { t, getGuildLocale } from "./i18n"
import { logConsole, logConsoleError } from "./console"
const progressIntervals = new Map<string, NodeJS.Timeout>()
export function startProgressSaving(guildId: string, botId: string) {
if (!guildId || !botId) { logConsole('discord_player', 'progress_saving.missing_ids'); return }
logConsole('discord_player', 'progress_saving.start', { guildId, botId })
const key = `${guildId}-${botId}`
if (progressIntervals.has(key)) {
clearInterval(progressIntervals.get(key))
progressIntervals.delete(key)
}
// eslint-disable-next-line @typescript-eslint/no-misused-promises
const interval = setInterval(async () => {
try {
const queue = useQueue(guildId)
if (!queue || !queue.isPlaying() || !queue.currentTrack) { await stopProgressSaving(guildId, botId); return }
const guildProfile = await dbGuild.findOne({ guildId })
if (!guildProfile) { await stopProgressSaving(guildId, botId); return }
const dbData = guildProfile.get("guildPlayer") as GuildPlayer
dbData.instances ??= []
const instanceIndex = dbData.instances.findIndex(instance => instance.botId === botId)
if (instanceIndex === -1) {
dbData.instances.push({ botId, replay: {
textChannelId: (queue.metadata as PlayerMetadata).channel?.id ?? "",
voiceChannelId: queue.connection?.joinConfig.channelId ?? "",
trackUrl: queue.currentTrack.url,
progress: queue.node.playbackTime
} })
} else {
dbData.instances[instanceIndex].replay.trackUrl = queue.currentTrack.url
dbData.instances[instanceIndex].replay.progress = queue.node.playbackTime
}
guildProfile.set("guildPlayer", dbData)
guildProfile.markModified("guildPlayer")
await guildProfile.save().catch(console.error)
} catch (error) {
logConsoleError('discord_player', 'progress_saving.error', { guildId, botId }, error as Error)
await stopProgressSaving(guildId, botId)
}
}, 3000)
progressIntervals.set(key, interval)
}
export async function stopProgressSaving(guildId: string, botId: string) {
if (!guildId || !botId) { logConsole('discord_player', 'progress_saving.missing_ids'); return }
logConsole('discord_player', 'progress_saving.stop', { guildId, botId })
const key = `${guildId}-${botId}`
if (progressIntervals.has(key)) {
clearInterval(progressIntervals.get(key))
progressIntervals.delete(key)
}
const guildProfile = await dbGuild.findOne({ guildId: guildId })
if (!guildProfile) { logConsole('discord_player', 'progress_saving.database_not_exist'); return }
const dbData = guildProfile.get("guildPlayer") as GuildPlayer
if (dbData.instances) {
const instanceIndex = dbData.instances.findIndex(instance => instance.botId === botId)
if (instanceIndex === -1) return
dbData.instances[instanceIndex].replay = {
textChannelId: "",
voiceChannelId: "",
trackUrl: "",
progress: 0
}
guildProfile.set("guildPlayer", dbData)
guildProfile.markModified("guildPlayer")
await guildProfile.save().catch(console.error)
}
}
export async function playerReplay(client: Client, dbData: GuildPlayer) {
const botId = client.user?.id ?? ""
const instance = dbData.instances?.find(instance => instance.botId === botId)
if (!instance) { logConsole('discordjs', 'replay.no_data', { botId }); return }
if (!instance.replay.textChannelId) { logConsole('discordjs', 'replay.no_text_channel_id', { botId }); return }
if (!instance.replay.voiceChannelId) { logConsole('discordjs', 'replay.no_voice_channel_id', { botId }); return }
const textChannel = await client.channels.fetch(instance.replay.textChannelId)
if (!textChannel || (textChannel.type !== ChannelType.GuildText && textChannel.type !== ChannelType.GuildAnnouncement)) {
logConsole('discordjs', 'replay.text_channel_not_found', { channelId: instance.replay.textChannelId, botId })
return
}
const voiceChannel = await client.channels.fetch(instance.replay.voiceChannelId)
if (!voiceChannel || (voiceChannel.type !== ChannelType.GuildVoice && voiceChannel.type !== ChannelType.GuildStageVoice)) {
logConsole('discordjs', 'replay.voice_channel_not_found', { channelId: instance.replay.textChannelId, botId })
return
}
const player = useMainPlayer()
const queue = player.nodes.create((textChannel as GuildChannel).guild, {
metadata: {
channel: textChannel,
client: textChannel.guild.members.me,
requestedBy: client.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error) { logConsoleError('discord_player', 'replay.connect_error', {}, error as Error) }
if (!instance.replay.trackUrl) return
const guildLocale = await getGuildLocale(queue.guild.id)
const result = await player.search(instance.replay.trackUrl, { requestedBy: client.user ?? undefined })
if (!result.hasTracks()) await textChannel.send(t(guildLocale, "player.no_track_found", { url: instance.replay.trackUrl }))
const track = result.tracks[0]
const entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
if (!queue.isPlaying()) await queue.node.play()
if (instance.replay.progress) await queue.node.seek(instance.replay.progress)
startProgressSaving(queue.guild.id, botId)
await textChannel.send(t(guildLocale, "player.music_restarted"))
}
catch (error) { logConsoleError('discord_player', 'replay.play_error', {}, error as Error) }
finally { queue.tasksQueue.release() }
}
export async function playerDisco(client: Client, guild: Guild, dbData: Disco) {
try {
if (!dbData.channelId) {
logConsole('discord_player', 'disco.channel_not_configured', { guild: guild.name })
clearInterval(client.disco.interval)
return "clear"
}
const channel = await client.channels.fetch(dbData.channelId)
if (!channel || (channel.type !== ChannelType.GuildText && channel.type !== ChannelType.GuildAnnouncement)) {
logConsole('discord_player', 'disco.channel_not_found', { guild: guild.name, channelId: dbData.channelId })
clearInterval(client.disco.interval)
return "clear"
}
const guildLocale = await getGuildLocale(guild.id)
const { embed, components } = generatePlayerEmbed(guild, guildLocale)
if (components && embed.data.footer) embed.setFooter({ text: `Uptime: ${uptime(client.uptime)} \n ${embed.data.footer.text}` })
else embed.setFooter({ text: `Uptime: ${uptime(client.uptime)}` })
const messages = await channel.messages.fetch()
const bots = ["1065047326860783636", "1119343522059927684", "1119344050412204032", "1210714000321548329", "660961595006124052"]
await Promise.all(messages.map(async msg => { if (!bots.includes(msg.author.id)) await msg.delete() }))
const botMessage = messages.find(msg => client.user && msg.author.id === client.user.id)
if (botMessage) {
if (!components && botMessage.components.length > 0) {
await botMessage.delete()
return await channel.send({ embeds: [embed] })
}
else if (components) return await botMessage.edit({ embeds: [embed], components })
else return await botMessage.edit({ embeds: [embed] })
}
else return await channel.send({ embeds: [embed] })
} catch (error) {
logConsoleError('discord_player', 'disco.general_error', {}, error as Error)
return "clear"
}
}
export async function playerEdit(interaction: ButtonInteraction) {
const guild = interaction.guild
if (!guild) return interaction.reply({ content: t(interaction.locale, "common.no_dm"), flags: MessageFlags.Ephemeral })
const { components } = generatePlayerEmbed(guild, interaction.locale)
if (!components) return
components.forEach(actionRow => { actionRow.components.forEach((button) => button.setDisabled(true)) })
await interaction.update({ components })
}
export function generatePlayerEmbed(guild: Guild, locale: Locale | string) {
const embed = new EmbedBuilder().setColor("#ffc370")
const queue = useQueue(guild.id)
if (!queue) {
embed.setTitle(t(locale, "player.no_session"))
return { embed, components: null }
}
const track = queue.currentTrack
if (!track) {
embed.setTitle(t(locale, "player.no_track"))
return { embed, components: null }
}
const sourceValue = track.source === "spotify" ? t(locale, "player.sources.spotify") :
track.source === "youtube" ? t(locale, "player.sources.youtube") :
t(locale, "player.sources.unknown")
const loopValue = queue.repeatMode === 3 ? t(locale, "player.loop_modes.autoplay") :
queue.repeatMode === 2 ? t(locale, "player.loop_modes.queue") :
queue.repeatMode === 1 ? t(locale, "player.loop_modes.track") :
t(locale, "player.loop_modes.off")
const progressionName = queue.node.isPaused() ?
t(locale, "player.progression_paused") :
t(locale, "player.progression")
embed
.setTitle(track.title)
.setAuthor({ name: track.author })
.setURL(track.url)
.setImage(track.thumbnail)
.addFields(
{ name: t(locale, "player.duration"), value: track.duration, inline: true },
{ name: t(locale, "player.source"), value: sourceValue, inline: true },
{ name: t(locale, "player.volume"), value: `${queue.node.volume}%`, inline: true },
{ name: progressionName, value: queue.node.createProgressBar() ?? t(locale, "common.none") },
{ name: t(locale, "player.loop"), value: loopValue, inline: true }
)
.setDescription(`**${t(locale, "player.next_track")} :** ${queue.tracks.data[0] ? queue.tracks.data[0].title : t(locale, "player.no_next_track")}`)
.setFooter({ text: t(locale, "player.requested_by", { user: track.requestedBy ? track.requestedBy.tag : t(locale, "common.unknown") }) })
const components = [
new ActionRowBuilder<ButtonBuilder>().addComponents(
new ButtonBuilder().setLabel(queue.node.isPaused() ? "▶️" : "⏸️").setStyle(2).setCustomId(queue.node.isPaused() ? "player_resume" : "player_pause"),
new ButtonBuilder().setLabel("⏹️").setStyle(2).setCustomId("player_stop"),
new ButtonBuilder().setLabel("⏭️").setStyle(2).setCustomId("player_skip").setDisabled(queue.tracks.data.length !== 0),
new ButtonBuilder().setLabel("🔉").setStyle(2).setCustomId("player_volume_down").setDisabled(queue.node.volume === 0),
new ButtonBuilder().setLabel("🔊").setStyle(2).setCustomId("player_volume_up").setDisabled(queue.node.volume === 100)
),
new ActionRowBuilder<ButtonBuilder>().addComponents(
new ButtonBuilder().setLabel("🔀").setStyle(2).setCustomId("player_shuffle"),
new ButtonBuilder().setLabel("🔁").setStyle(2).setCustomId("player_loop"),
new ButtonBuilder().setLabel("⏮️").setStyle(2).setCustomId("player_previous").setDisabled(queue.history.previousTrack ? false : true)
)
]
return { embed, components }
}
/**
* Génère l'embed et les composants pour la configuration du module Disco
* @param dbData - Données du module Disco depuis la base de données
* @param client - Client Discord
* @param guildId - ID de la guilde
* @param locale - Locale pour la traduction
* @returns Objet contenant l'embed et les composants
*/
export function generateDiscoEmbed(dbData: Disco, client: Client, guildId: string, locale: Locale) {
// Récupérer les informations du canal
let channelInfo = t(locale, "player.disco.channel_not_configured")
if (dbData.channelId) {
const guild = client.guilds.cache.get(guildId)
const channel = guild?.channels.cache.get(dbData.channelId)
channelInfo = channel ? `<#${channel.id}>` : t(locale, "player.common.channel_not_found")
}
// Créer l'embed principal
const embed = new EmbedBuilder()
.setTitle(t(locale, "player.disco.title"))
.setColor(dbData.enabled ? 0xFFC370 : 0x808080)
.setDescription(dbData.enabled ?
t(locale, "player.disco.description_enabled") :
t(locale, "player.disco.description_disabled")
)
.addFields(
{ name: t(locale, "common.status"), value: dbData.enabled ? t(locale, "player.common.enabled") : t(locale, "player.common.disabled"), inline: true },
{ name: t(locale, "common.channel"), value: channelInfo, inline: true }
)
.setTimestamp()
// Bouton toggle - désactivé si pas de canal configuré pour l'activation
const toggleButton = new ButtonBuilder()
.setCustomId(dbData.enabled ? "player_disco_disable" : "player_disco_enable")
.setLabel(dbData.enabled ? t(locale, "common.disable") : t(locale, "common.enable"))
.setStyle(dbData.enabled ? ButtonStyle.Danger : ButtonStyle.Success)
.setEmoji(dbData.enabled ? "❌" : "✅")
// Désactiver le bouton d'activation si aucun canal n'est configuré
if (!dbData.enabled && !dbData.channelId) {
toggleButton.setDisabled(true)
}
// Bouton de configuration du canal
const channelButton = new ButtonBuilder()
.setCustomId("player_disco_channel")
.setLabel(t(locale, "player.common.configure_channel"))
.setStyle(ButtonStyle.Secondary)
.setEmoji("📺")
const components = [
{
type: ComponentType.ActionRow,
components: [toggleButton, channelButton]
}
]
return { embed, components }
}