import { SlashCommandBuilder, MessageFlags } from "discord.js" import type { ChatInputCommandInteraction } from "discord.js" import { useQueue } from "discord-player" import { stopProgressSaving } from "@/utils/player" import { t } from "@/utils/i18n" export const data = new SlashCommandBuilder() .setName("stop") .setDescription("Stop the music") .setNameLocalizations({ fr: "arreter" }) .setDescriptionLocalizations({ fr: "ArrĂȘter la musique" }) export async function execute(interaction: ChatInputCommandInteraction) { await stopProgressSaving(interaction.guild?.id ?? "", interaction.client.user.id) const queue = useQueue(interaction.guild?.id ?? "") if (!queue) return interaction.followUp({ content: t(interaction.locale, "player.no_queue_search_instead"), flags: MessageFlags.Ephemeral}) queue.delete() return interaction.reply(t(interaction.locale, "player.stopped")) }