import { SlashCommandBuilder, ChatInputCommandInteraction, GuildMember } from 'discord.js' import { getVoiceConnection, joinVoiceChannel } from '@discordjs/voice' export default { data: new SlashCommandBuilder() .setName('papa') .setDescription('Si papa m\'appelle, je le rejoins !'), async execute(interaction: ChatInputCommandInteraction) { if (interaction.user.id !== '223831938346123275') return interaction.reply({ content: 'T\'es pas mon père, dégage !' }) let guild = interaction.guild if (!guild) return interaction.reply({ content: 'Je ne peux pas rejoindre ton vocal en message privé, papa !' }) let member = interaction.member as GuildMember let botChannel = guild.members.me?.voice.channel let papaChannel = member.voice.channel if (!papaChannel && botChannel) { const voiceConnection = getVoiceConnection(guild.id); if (voiceConnection) voiceConnection.destroy() return interaction.reply({ content: 'Je quitte le vocal, papa !' }) } else if (papaChannel && (!botChannel || botChannel.id !== papaChannel.id)) { joinVoiceChannel({ channelId: papaChannel.id, guildId: papaChannel.guild.id, adapterCreator: papaChannel.guild.voiceAdapterCreator, }) return interaction.reply({ content: 'Je rejoins ton vocal, papa !' }) } else return interaction.reply({ content: 'Je suis déjà dans ton vocal, papa !' }) } }