import type { GuildQueue, Track } from "discord-player" import type { PlayerMetadata } from "@/types/player" import { t } from "@/utils/i18n" export const name = "audioTracksAdd" export async function execute(queue: GuildQueue, track: Track[]) { // Emitted when the player adds multiple songs to its queue if (!queue.metadata.channel) return if ("send" in queue.metadata.channel) return queue.metadata.channel.send({ content: t(queue.guild.preferredLocale, "player.track_added_playlist", { count: track.length.toString() }) }) }