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2025-06-09 16:29:12 +02:00
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commit ddd617317c
133 changed files with 8092 additions and 4332 deletions

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@@ -1,76 +1,108 @@
import { SlashCommandBuilder, ChatInputCommandInteraction, EmbedBuilder, APIEmbedField, PermissionFlagsBits } from 'discord.js'
import dbGuildInit from '../../utils/dbGuildInit'
import dbGuild from '../../schemas/guild'
const parseObject = (obj: object, prefix = ''): { name: string, value: object | string | boolean }[] => {
let fields: { name: string, value: object | string | boolean }[] = []
for (let [key, value] of Object.entries(obj)) {
if (typeof value === 'object') fields.push(...parseObject(value, `${prefix}${key}.`))
else {
if (typeof value === 'boolean') value = value ? 'True' : 'False'
else if (!value) value = 'None'
else value = value.toString()
fields.push({ name: `${prefix}${key}`, value })
}
}
return fields
}
export default {
data: new SlashCommandBuilder()
.setName('database')
.setDescription('Communicate with the database')
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
.addSubcommand(subcommand => subcommand.setName('info').setDescription('Returns information about the current guild'))
.addSubcommand(subcommand => subcommand.setName('init').setDescription('Force initialize an entry for the current guild in the database'))
.addSubcommand(subcommand => subcommand.setName('edit').setDescription('Modify parameters for the current guild')
.addStringOption(option => option.setName('key').setDescription('Key to modify').setRequired(true))
.addStringOption(option => option.setName('value').setDescription('Value to set').setRequired(true))),
async execute(interaction: ChatInputCommandInteraction) {
let guild = interaction.guild
if (!guild) return await interaction.reply({ content: 'This command must be used in a server.', ephemeral: true })
let guildProfile = await dbGuild.findOne({ guildId: guild.id })
if (interaction.options.getSubcommand() === 'info') {
if (!guildProfile) return await interaction.reply({ content: `Database data for **${guild.name}** does not exist !` })
let fields = parseObject(guildProfile.toObject())
let embed = new EmbedBuilder()
.setTitle('Database Information')
.setDescription(`Guild **${guildProfile.guildName}** (ID: ${guildProfile.guildId})`)
.setThumbnail(guildProfile.guildIcon as string)
.setTimestamp()
//.addFields(fields as APIEmbedField[])
// Limit the number of fields to 25
.addFields(fields.slice(0, 25) as APIEmbedField[])
return await interaction.reply({ embeds: [embed] })
} else if (interaction.options.getSubcommand() === 'init') {
if (guildProfile) return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** already exists !` })
guildProfile = await dbGuildInit(guild)
if (!guildProfile) return await interaction.reply({ content: `An error occured while initializing database data for **${guild.name}** !` })
return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** successfully initialized !` })
} else if (interaction.options.getSubcommand() === 'edit') {
if (!guildProfile) return await interaction.reply({ content: `Database data for **${guild.name}** does not exist, please init with \`/database init\` !` })
let key = interaction.options.getString('key', true)
let value = interaction.options.getString('value', true)
let oldValue = guildProfile.get(key)
if (!oldValue) oldValue = 'None'
guildProfile.set(key, value)
await guildProfile.save().catch(console.error)
return await interaction.reply({ content: `Database data for **${guildProfile.guildName}** successfully updated !\n**${key}**: ${oldValue} -> ${value}` })
}
}
}
import { SlashCommandBuilder, EmbedBuilder, PermissionFlagsBits, MessageFlags } from "discord.js"
import type { ChatInputCommandInteraction, APIEmbedField } from "discord.js"
import dbGuildInit from "@/utils/dbGuildInit"
import dbGuild from "@/schemas/guild"
import { t } from "@/utils/i18n"
const parseObject = (obj: object, prefix = ""): { name: string, value: object | string | boolean }[] => {
const fields: { name: string, value: object | string | boolean }[] = []
for (const [key, value] of Object.entries(obj)) {
if (value !== null && typeof value === "object") fields.push(...parseObject(value as object, `${prefix}${key}.`))
else {
let newValue: string
if (typeof value === "boolean") newValue = value ? "True" : "False"
else if (value === null || value === undefined) newValue = "None"
else newValue = String(value)
fields.push({ name: `${prefix}${key}`, value: newValue })
}
}
return fields
}
export const data = new SlashCommandBuilder()
.setName("database")
.setDescription("Communicate with the database")
.setDescriptionLocalizations({ fr: "Communiquer avec la base de données" })
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
.addSubcommand(subcommand => subcommand
.setName("info")
.setDescription("Returns information about the current guild")
.setNameLocalizations({ fr: "info" })
.setDescriptionLocalizations({ fr: "Retourne les informations sur le serveur actuel" })
)
.addSubcommand(subcommand => subcommand
.setName("init")
.setDescription("Force initialize an entry for the current guild in the database")
.setNameLocalizations({ fr: "init" })
.setDescriptionLocalizations({ fr: "Initialiser de force une entrée pour le serveur actuel dans la base de données" })
)
.addSubcommand(subcommand => subcommand
.setName("edit")
.setDescription("Modify parameters for the current guild")
.setNameLocalizations({ fr: "modifier" })
.setDescriptionLocalizations({ fr: "Modifier les paramètres pour le serveur actuel" })
.addStringOption(option => option
.setName("key")
.setDescription("Key to modify")
.setNameLocalizations({ fr: "cle" })
.setDescriptionLocalizations({ fr: "Clé à modifier" })
.setRequired(true)
)
.addStringOption(option => option
.setName("value")
.setDescription("Value to set")
.setNameLocalizations({ fr: "valeur" })
.setDescriptionLocalizations({ fr: "Valeur à définir" })
.setRequired(true)
)
)
export async function execute(interaction: ChatInputCommandInteraction) {
if (interaction.user !== interaction.client.application.owner) return interaction.reply({ content: t(interaction.locale, "database.owner_only"), flags: MessageFlags.Ephemeral })
const guild = interaction.guild
if (!guild) return interaction.reply({ content: t(interaction.locale, "database.server_only"), flags: MessageFlags.Ephemeral })
let guildProfile = await dbGuild.findOne({ guildId: guild.id })
const subcommand = interaction.options.getSubcommand(true)
if (subcommand === "info") {
if (!guildProfile) return interaction.reply({ content: t(interaction.locale, "common.database_not_found"), flags: MessageFlags.Ephemeral })
const fields = parseObject(guildProfile.toObject())
const embed = new EmbedBuilder()
.setTitle(t(interaction.locale, "database.info_title"))
.setDescription(t(interaction.locale, "database.guild_info", { name: guildProfile.guildName, id: guildProfile.guildId }))
.setThumbnail(guildProfile.guildIcon)
.setTimestamp()
//.addFields(fields as APIEmbedField[])
// Limit the number of fields to 25
.addFields(fields.slice(0, 25) as APIEmbedField[])
return interaction.reply({ embeds: [embed] })
}
else if (subcommand === "init") {
if (guildProfile) return interaction.reply({ content: t(interaction.locale, "database.already_exists", { name: guildProfile.guildName }), flags: MessageFlags.Ephemeral })
guildProfile = await dbGuildInit(guild)
return interaction.reply({ content: t(interaction.locale, "database.initialized", { name: guildProfile.guildName }), flags: MessageFlags.Ephemeral })
}
else if (subcommand === "edit") {
if (!guildProfile) return interaction.reply({ content: t(interaction.locale, "common.database_not_found"), flags: MessageFlags.Ephemeral })
const key = interaction.options.getString("key", true)
const value = interaction.options.getString("value", true)
let oldValue: string = guildProfile.get(key) as string
if (!oldValue) oldValue = t(interaction.locale, "common.none")
guildProfile.set(key, value)
guildProfile.markModified(key)
await guildProfile.save().catch(console.error)
return interaction.reply({ content: t(interaction.locale, "database.updated", { name: guildProfile.guildName, key, oldValue, value }), flags: MessageFlags.Ephemeral })
}
}