Fix playerButtons + generatePlayer
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@@ -5,8 +5,7 @@ module.exports = {
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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let loop = queue.repeatMode === 0 ? 1 : queue.repeatMode === 1 ? 2 : queue.repeatMode === 2 ? 3 : 0
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queue.setRepeatMode(loop)
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await interaction.reply({ content:`Boucle ${loop === 0 ? 'désactivée' : loop === 1 ? 'en mode Titre' : loop === 2 ? 'en mode File d\'Attente' : 'en autoplay'}.`, ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.setRepeatMode(loop)
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await interaction.followUp({ content:`Boucle ${loop === 0 ? 'désactivée' : loop === 1 ? 'en mode Titre' : loop === 2 ? 'en mode File d\'Attente' : 'en autoplay'}.`, ephemeral: true })
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}
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}
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@@ -3,12 +3,8 @@ const { useQueue } = require('discord-player')
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module.exports = {
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id: 'pause',
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async execute(interaction) {
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console.log(interaction)
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console.log(interaction.reply)
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console.log(interaction.reply())
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let queue = useQueue(interaction.guild.id)
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queue.node.setPaused(!queue.node.isPaused())
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await interaction.reply({ content: 'Musique mise en pause !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.node.setPaused(!queue.node.isPaused())
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return interaction.followUp({ content: 'Musique mise en pause !', ephemeral: true })
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}
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}
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@@ -5,7 +5,6 @@ module.exports = {
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async execute(interaction) {
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let history = useHistory(interaction.guild.id)
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await history.previous()
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await interaction.reply({ content: 'Musique précédente jouée !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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return interaction.followUp({ content: 'Musique précédente jouée !', ephemeral: true })
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}
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}
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@@ -4,8 +4,7 @@ module.exports = {
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id: 'resume',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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queue.node.setPaused(!queue.node.isPaused())
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await interaction.reply({ content: 'Musique reprise !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.node.setPaused(!queue.node.isPaused())
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return interaction.followUp({ content: 'Musique reprise !', ephemeral: true })
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}
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}
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@@ -4,8 +4,7 @@ module.exports = {
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id: 'shuffle',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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queue.tracks.shuffle()
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await interaction.reply({ content: 'File d\'attente mélangée !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.tracks.shuffle()
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return interaction.followUp({ content: 'File d\'attente mélangée !', ephemeral: true })
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}
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}
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@@ -4,8 +4,7 @@ module.exports = {
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id: 'skip',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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queue.node.skip()
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await interaction.reply({ content: 'Musique passée !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.node.skip()
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return interaction.followUp({ content: 'Musique passée !', ephemeral: true })
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}
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}
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@@ -4,8 +4,7 @@ module.exports = {
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id: 'stop',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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queue.delete()
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await interaction.reply({ content: 'Musique arrêtée !', ephemeral: true })
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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await queue.delete()
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return interaction.followUp({ content: 'Musique arrêtée !', ephemeral: true })
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}
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}
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@@ -4,14 +4,8 @@ module.exports = {
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id: 'volume_down',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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if (!queue) await interaction.reply({ content: 'Aucune musique en cours de lecture.', ephemeral: true })
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else {
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let volume = queue.node.volume - 10
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queue.node.setVolume(volume)
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//await interaction.reply({ content: `🔉 | Volume modifié à ${volume}% !`, ephemeral: true })
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let message = await interaction.fetchReply()
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await message.edit({ content: `🔉 | Volume modifié à ${volume}% !`, ephemeral: true })
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}
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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let volume = queue.node.volume - 10
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await queue.node.setVolume(volume)
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return interaction.followUp({ content: `🔉 | Volume modifié à ${volume}% !`, ephemeral: true })
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}
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}
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@@ -4,14 +4,8 @@ module.exports = {
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id: 'volume_up',
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async execute(interaction) {
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let queue = useQueue(interaction.guild.id)
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if (!queue) await interaction.reply({ content: 'Aucune musique en cours de lecture.', ephemeral: true })
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else {
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let volume = queue.node.volume + 10
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queue.node.setVolume(volume)
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//await interaction.reply({ content: `🔉 | Volume modifié à ${volume}% !`, ephemeral: true })
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let message = await interaction.fetchReply()
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await message.edit({ content: `🔉 | Volume modifié à ${volume}% !`, ephemeral: true })
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}
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setTimeout(async () => { await interaction.deleteReply() }, 20000)
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}
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let volume = queue.node.volume + 10
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await queue.node.setVolume(volume)
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return interaction.followUp({ content: `🔊 | Volume modifié à ${volume}% !`, ephemeral: true })
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}
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}
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