Ajout RSS + Tentative fix lecture de musique HS

This commit is contained in:
Angels-dev
2024-02-24 01:33:52 +01:00
parent 07d54abdba
commit 397a45e371
12 changed files with 4637 additions and 4568 deletions

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@@ -1,91 +1,91 @@
import { SlashCommandBuilder, ChatInputCommandInteraction, AutocompleteInteraction, GuildMember } from 'discord.js'
import { useMainPlayer, useQueue, QueryType } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
export interface TrackSearchResult { name: string, value: string }
module.exports = {
data: new SlashCommandBuilder()
.setName('play')
.setDescription('Jouer une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Titre de la musique à chercher').setRequired(true).setAutocomplete(true)),
async autocompleteRun(interaction: AutocompleteInteraction) {
let query = interaction.options.getString('recherche', true)
if (!query) return interaction.respond([])
let player = useMainPlayer()
const resultsYouTube = await player.search(query, { searchEngine: QueryType.YOUTUBE })
const resultsSpotify = await player.search(query, { searchEngine: QueryType.SPOTIFY_SEARCH })
const tracksYouTube = resultsYouTube.tracks.slice(0, 5).map((t) => ({
name: `YouTube: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracksSpotify = resultsSpotify.tracks.slice(0, 5).map((t) => ({
name: `Spotify: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracks: TrackSearchResult[] = []
tracksYouTube.forEach((t) => tracks.push({ name: t.name, value: t.value }))
tracksSpotify.forEach((t) => tracks.push({ name: t.name, value: t.value }))
return interaction.respond(tracks)
},
async execute(interaction: ChatInputCommandInteraction) {
let member = interaction.member as GuildMember
let voiceChannel = member.voice.channel
if (!voiceChannel) return await interaction.reply({ content: 'T\'es pas dans un vocal, idiot !', ephemeral: true })
let botChannel = interaction.guild?.members.me?.voice.channel
if (botChannel && voiceChannel.id !== botChannel.id) return await interaction.reply({ content: 'T\'es pas dans mon vocal !', ephemeral: true })
await interaction.deferReply()
let query = interaction.options.getString('recherche', true)
let player = useMainPlayer()
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) {
if (interaction.guild) queue = player.nodes.create(interaction.guild, {
metadata: {
channel: interaction.channel,
client: interaction.guild.members.me,
requestedBy: interaction.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
else return
}
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
// Write the values in the .env file to recover the player if the bot restarts
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', interaction.channel?.id ?? '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', voiceChannel.id)
// Search the song
let result = await player.search(query, { requestedBy: interaction.user })
if (!result.hasTracks()) return interaction.followUp(`Aucune musique trouvée pour **${query}** !`)
let track = result.tracks[0]
console.log(track.duration)
console.log(track.durationMS)
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
if (!queue.isPlaying()) await queue.node.play()
let track_source = track.source === 'youtube' ? 'Youtube' : track.source === 'spotify' ? 'Spotify' : 'Inconnu'
return interaction.followUp(`Chargement de la musique **${track.title}** de **${track.author}** sur **${track_source}**...`)
} catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
}
import { SlashCommandBuilder, ChatInputCommandInteraction, AutocompleteInteraction, GuildMember } from 'discord.js'
import { useMainPlayer, useQueue, QueryType } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
export interface TrackSearchResult { name: string, value: string }
module.exports = {
data: new SlashCommandBuilder()
.setName('play')
.setDescription('Jouer une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Titre de la musique à chercher').setRequired(true).setAutocomplete(true)),
async autocompleteRun(interaction: AutocompleteInteraction) {
let query = interaction.options.getString('recherche', true)
if (!query) return interaction.respond([])
let player = useMainPlayer()
const resultsYouTube = await player.search(query, { searchEngine: QueryType.YOUTUBE })
const resultsSpotify = await player.search(query, { searchEngine: QueryType.SPOTIFY_SEARCH })
const tracksYouTube = resultsYouTube.tracks.slice(0, 5).map((t) => ({
name: `YouTube: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracksSpotify = resultsSpotify.tracks.slice(0, 5).map((t) => ({
name: `Spotify: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracks: TrackSearchResult[] = []
tracksYouTube.forEach((t) => tracks.push({ name: t.name, value: t.value }))
tracksSpotify.forEach((t) => tracks.push({ name: t.name, value: t.value }))
return interaction.respond(tracks)
},
async execute(interaction: ChatInputCommandInteraction) {
let member = interaction.member as GuildMember
let voiceChannel = member.voice.channel
if (!voiceChannel) return await interaction.reply({ content: 'T\'es pas dans un vocal, idiot !', ephemeral: true })
let botChannel = interaction.guild?.members.me?.voice.channel
if (botChannel && voiceChannel.id !== botChannel.id) return await interaction.reply({ content: 'T\'es pas dans mon vocal !', ephemeral: true })
await interaction.deferReply()
let query = interaction.options.getString('recherche', true)
let player = useMainPlayer()
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) {
if (interaction.guild) queue = player.nodes.create(interaction.guild, {
metadata: {
channel: interaction.channel,
client: interaction.guild.members.me,
requestedBy: interaction.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
else return
}
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
// Write the values in the .env file to recover the player if the bot restarts
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', interaction.channel?.id ?? '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', voiceChannel.id)
// Search the song
let result = await player.search(query, { requestedBy: interaction.user })
if (!result.hasTracks()) return interaction.followUp(`Aucune musique trouvée pour **${query}** !`)
let track = result.tracks[0]
console.log(track.duration)
console.log(track.durationMS)
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
if (!queue.isPlaying()) await queue.node.play()
let track_source = track.source === 'youtube' ? 'Youtube' : track.source === 'spotify' ? 'Spotify' : 'Inconnu'
return interaction.followUp(`Chargement de la musique **${track.title}** de **${track.author}** sur **${track_source}**...`)
} catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
}
}

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@@ -1,30 +1,39 @@
import { Events, Client, ActivityType } from 'discord.js'
import { useMainPlayer } from 'discord-player'
import replay from '../utilsPlayer/replay'
import disco from '../utilsPlayer/disco'
import 'dotenv/config'
declare module "discord.js" {
export interface Client {
disco: { interval: NodeJS.Timeout }
}
}
module.exports = {
name: Events.ClientReady,
once: true,
async execute(client: Client) {
console.log(`Ready! Logged in as ${client.user?.tag ?? 'unknown'}`)
client.user?.setActivity('some bangers...', { type: ActivityType.Listening })
await useMainPlayer().extractors.loadDefault(ext => ext === 'YouTubeExtractor' || ext === 'SpotifyExtractor').then(() => console.log('YouTube and Spotify extractors loaded.')).catch(console.error)
if (process.env.DISCORD_MUSIC_CURRENT_TRACK) await replay(client)
client.disco = { interval: {} as NodeJS.Timeout }
client.disco.interval = setInterval(async () => {
let state = await disco(client)
if (state === 'clear') clearInterval(client.disco.interval)
}, 2000)
}
import { Events, Client, ActivityType } from 'discord.js'
import { useMainPlayer } from 'discord-player'
import replay from '../utilsPlayer/replay'
import disco from '../utilsPlayer/disco'
import rss from '../utils/rss'
import 'dotenv/config'
declare module "discord.js" {
export interface Client {
disco: { interval: NodeJS.Timeout },
rss: { interval: NodeJS.Timeout }
}
}
module.exports = {
name: Events.ClientReady,
once: true,
async execute(client: Client) {
console.log(`Ready! Logged in as ${client.user?.tag ?? 'unknown'}`)
client.user?.setActivity('some bangers...', { type: ActivityType.Listening })
await useMainPlayer().extractors.loadDefault(ext => ext === 'YouTubeExtractor' || ext === 'SpotifyExtractor').then(() => console.log('YouTube and Spotify extractors loaded.')).catch(console.error)
//if (process.env.DISCORD_MUSIC_CURRENT_TRACK) await replay(client)
client.disco = { interval: {} as NodeJS.Timeout }
client.disco.interval = setInterval(async () => {
let state = await disco(client)
if (state === 'clear') clearInterval(client.disco.interval)
}, 2000)
client.rss = { interval: {} as NodeJS.Timeout }
client.rss.interval = setInterval(async () => {
let state = await rss(client)
if (state === 'clear') clearInterval(client.rss.interval)
}, 30000)
rss(client)
}
}

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@@ -1,89 +1,90 @@
// PACKAGES
import { Client, Collection, GatewayIntentBits, REST, Routes, ChatInputCommandInteraction, AutocompleteInteraction, ButtonInteraction } from 'discord.js'
import { Player } from 'discord-player'
import path from 'path'
import fs from 'fs'
import 'dotenv/config'
export interface Command {
name: string,
description: string,
data: any,
autocompleteRun: (interaction: AutocompleteInteraction) => any,
execute: (interaction: ChatInputCommandInteraction) => any
}
export interface Button {
name: string,
description: string,
id: string,
execute: (interaction: ButtonInteraction) => any
}
declare module 'discord.js' {
export interface Client {
commands: Collection<unknown, Command>
buttons: Collection<unknown, Button>
}
}
// CLIENT INITIALIZATION
let intents = [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildVoiceStates]
const client = new Client({ intents })
// EVENTS HANDLING
const eventFiles = fs.readdirSync(path.join(__dirname, './events')).filter(file => file.endsWith('.ts'))
eventFiles.forEach(file => {
let event = require(path.join(__dirname, './events', file))
if (event.once) client.once(event.name, (...args) => { event.execute(...args) })
else client.on(event.name, (...args) => { event.execute(...args) })
})
// COMMANDS HANDLING
client.commands = new Collection()
const commandFolders = fs.readdirSync(path.join(__dirname, './commands'))
commandFolders.forEach(folder => {
let folderPath = path.join(__dirname, './commands', folder)
let commandFiles = fs.readdirSync(folderPath).filter(file => file.endsWith('.ts'))
commandFiles.forEach(file => {
let command = require(path.join(folderPath, file))
if ('data' in command && 'execute' in command) {
const commandData = command.data.toJSON()
if (commandData) client.commands.set(commandData.name, command)
} else console.log(`[WARNING] The command at ${`${folderPath}/${file}`} is missing a required "data" or "execute" property.`)
})
})
// COMMANDS REGISTERING
const rest = new REST({ version: '10' }).setToken(process.env.DISCORD_TOKEN as string)
async () => {
try { await rest.put(Routes.applicationCommands(process.env.DISCORD_APP_ID as string), { body: client.commands }) }
catch (error) { console.error(error) }
}
// BUTTONS HANDLING
client.buttons = new Collection()
const buttonFiles = fs.readdirSync(path.join(__dirname, './buttons')).filter(file => file.endsWith('.ts'))
buttonFiles.forEach(file => {
let button = require(path.join(__dirname, './buttons', file))
if ('id' in button && 'execute' in button) client.buttons.set(button.id, button)
else console.log(`[WARNING] The button ${file} is missing a required "id" or "execute" property.`)
})
// PLAYER INITIALIZATION
const player = new Player(client)
// PLAYER EVENTS HANDLING
const eventPlayerFiles = fs.readdirSync(path.join(__dirname, './eventsPlayer')).filter(file => file.endsWith('.ts'))
eventPlayerFiles.forEach(async file => {
let event = await import(path.join(__dirname, './eventsPlayer', file))
if (event.default.name === 'debug') return
player.events.on(event.default.name, (...args: any[]) => event.default.execute(...args))
})
// LAUNCH
// PACKAGES
import { Client, Collection, GatewayIntentBits, REST, Routes, ChatInputCommandInteraction, AutocompleteInteraction, ButtonInteraction } from 'discord.js'
import { Player } from 'discord-player'
import path from 'path'
import fs from 'fs'
import 'dotenv/config'
export interface Command {
name: string,
description: string,
data: any,
autocompleteRun: (interaction: AutocompleteInteraction) => any,
execute: (interaction: ChatInputCommandInteraction) => any
}
export interface Button {
name: string,
description: string,
id: string,
execute: (interaction: ButtonInteraction) => any
}
declare module 'discord.js' {
export interface Client {
commands: Collection<unknown, Command>
buttons: Collection<unknown, Button>
}
}
// CLIENT INITIALIZATION
let intents = [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers, GatewayIntentBits.GuildVoiceStates]
const client = new Client({ intents })
// EVENTS HANDLING
const eventFiles = fs.readdirSync(path.join(__dirname, './events')).filter(file => file.endsWith('.ts'))
eventFiles.forEach(file => {
let event = require(path.join(__dirname, './events', file))
if (event.once) client.once(event.name, (...args) => { event.execute(...args) })
else client.on(event.name, (...args) => { event.execute(...args) })
})
// COMMANDS HANDLING
client.commands = new Collection()
const commands = [] as Command[]
const commandFolders = fs.readdirSync(path.join(__dirname, './commands'))
commandFolders.forEach(folder => {
let folderPath = path.join(__dirname, './commands', folder)
let commandFiles = fs.readdirSync(folderPath).filter(file => file.endsWith('.ts'))
commandFiles.forEach(file => {
let command = require(path.join(folderPath, file))
if ('data' in command && 'execute' in command) {
const commandData = command.data.toJSON()
if (commandData) { client.commands.set(commandData.name, command); commands.push(commandData) }
} else console.log(`[WARNING] The command at ${`${folderPath}/${file}`} is missing a required "data" or "execute" property.`)
})
})
// COMMANDS REGISTERING
const rest = new REST({ version: '10' }).setToken(process.env.DISCORD_TOKEN as string);
(async () => {
try { await rest.put(Routes.applicationCommands(process.env.DISCORD_APP_ID as string), { body: commands }) }
catch (error) { console.error(error) }
})()
// BUTTONS HANDLING
client.buttons = new Collection()
const buttonFiles = fs.readdirSync(path.join(__dirname, './buttons')).filter(file => file.endsWith('.ts'))
buttonFiles.forEach(file => {
let button = require(path.join(__dirname, './buttons', file))
if ('id' in button && 'execute' in button) client.buttons.set(button.id, button)
else console.log(`[WARNING] The button ${file} is missing a required "id" or "execute" property.`)
})
// PLAYER INITIALIZATION
const player = new Player(client)
// PLAYER EVENTS HANDLING
const eventPlayerFiles = fs.readdirSync(path.join(__dirname, './eventsPlayer')).filter(file => file.endsWith('.ts'))
eventPlayerFiles.forEach(async file => {
let event = await import(path.join(__dirname, './eventsPlayer', file))
if (event.default.name === 'debug') return
player.events.on(event.default.name, (...args: any[]) => event.default.execute(...args))
})
// LAUNCH
client.login()

105
src/utils/rss.ts Normal file
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@@ -0,0 +1,105 @@
import { Client, TextChannel } from 'discord.js'
import Parser from 'rss-parser'
import 'dotenv/config'
export default async (client: Client) => {
try {
let guild = client.guilds.cache.get(process.env.DISCORD_GUILD_ID as string)
if (!guild) {
clearInterval(client.disco.interval)
console.log(`Aucun serveur trouvé avec l'id \`${process.env.DISCORD_GUILD_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
let channel = client.channels.cache.get(process.env.DISCORD_RSSCHANNEL_ID as string) as TextChannel
if (!channel) {
clearInterval(client.disco.interval)
console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_RSSCHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
let feeds = [
{
name: 'Nautiljon - Actualités',
url: 'https://www.nautiljon.com/actualite/rss.php'
},
{
name: 'Nautiljon - Les Brèves',
url: 'https://www.nautiljon.com/breves/rss.php'
},
{
name: 'YGG - Application',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2144&passkey='
},
{
name: 'YGG - Audio',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2139&passkey='
},
{
name: 'YGG - eBook',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2140&passkey='
},
{
name: 'YGG - Emulation',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2141&passkey='
},
{
name: 'YGG - Flim/Vidéo',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2145&passkey='
},
{
name: 'YGG - GPS',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2143&passkey='
},
{
name: 'YGG - Imprimante 3D',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2200&passkey='
},
{
name: 'YGG - Jeu Vidéo',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2142&passkey='
},
{
name: 'YGG - Nulled',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2300&passkey='
},
{
name: 'YGG - XXX',
url: 'https://www3.yggtorrent.qa/rss?action=generate&type=cat&id=2188&passkey='
}
]
feeds.forEach((feed, i) => { setTimeout(async () => {
let parser = new Parser()
let url = feed.url
if (feed.name.includes('YGG')) url += process.env.YGG_PASSKEY
let feedData = await parser.parseURL(url)
let thread = await channel.threads.cache.find(thread => thread.name === feed.name)
if (!thread) {
thread = await channel.threads.create({
name: feed.name,
autoArchiveDuration: 60,
reason: 'Création du fil RSS'
})
await thread.send({ content: 'Fil RSS créé !'})
await thread.send({ content: `Visionnage de **${feedData.title}** sur ${feedData.link}...` })
if (feed.name.includes('YGG')) {
let lastItem = feedData.items[0]
await thread.send({ content: `**${lastItem.title}**\n${lastItem.link}` })
}
else feedData.items.forEach(async (item, i) => { setTimeout(async () => {
await thread?.send({ content: `**${item.title}**\n${item.link}` })
}, i * 1000) })
}
let lastItem = feedData.items[0]
let messages = await thread.messages.fetch({ limit: 1 })
let lastMessage = messages.first()
if (!lastMessage) return console.log('No last message found for ' + feed.name)
if (lastMessage.content !== `**${lastItem.title}**\n${lastItem.link}`) await thread.send({ content: `**${lastItem.title}**\n${lastItem.link}` })
//else console.log('No new item found for ' + feed.name)
}, i * 1000) })
} catch (error: any) { console.error(error); return 'clear' }
}

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@@ -1,40 +1,42 @@
import { Client, TextChannel } from 'discord.js'
import { useQueue } from 'discord-player'
import getUptime from '../utils/getUptime'
import writeEnv from '../utils/writeEnv'
import generate from './generate'
export default async (client: Client) => {
let guild = client.guilds.cache.get(process.env.DISCORD_GUILD_ID as string)
if (!guild) {
clearInterval(client.disco.interval)
console.log(`Aucun serveur trouvé avec l'id \`${process.env.DISCORD_GUILD_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
// Keep track of the music progress if the bot reboots
let queue = useQueue(guild.id)
if (queue) if (queue.isPlaying()) writeEnv('DISCORD_MUSIC_CURRENT_PROGRESS', queue.node.playbackTime.toString())
let channel = client.channels.cache.get(process.env.DISCORD_PLAYERCHANNEL_ID as string) as TextChannel
if (!channel) {
clearInterval(client.disco.interval)
console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_PLAYERCHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
let { embed, components } = await generate(guild)
if (components && embed.data.footer) embed.setFooter({ text: `Uptime: ${getUptime(client.uptime)} \n ${embed.data.footer.text}` })
else embed.setFooter({ text: `Uptime: ${getUptime(client.uptime)}` })
let messages = await channel.messages.fetch()
messages.forEach(msg => { if (msg.member) if (!msg.author.bot && !msg.member.roles.cache.has(process.env.DISCORD_ROLE_ID as string)) msg.delete() })
let botMessage = messages.find(msg => client.user && msg.author.id === client.user.id)
if (botMessage) {
if (!components && botMessage.components.length > 0) {
await botMessage.delete()
return channel.send({ embeds: [embed] })
} else if (components) return botMessage.edit({ embeds: [embed], components })
} else return channel.send({ embeds: [embed] })
import { Client, TextChannel } from 'discord.js'
import { useQueue } from 'discord-player'
import getUptime from '../utils/getUptime'
import writeEnv from '../utils/writeEnv'
import generate from './generate'
export default async (client: Client) => {
try {
let guild = client.guilds.cache.get(process.env.DISCORD_GUILD_ID as string)
if (!guild) {
clearInterval(client.disco.interval)
console.log(`Aucun serveur trouvé avec l'id \`${process.env.DISCORD_GUILD_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
// Keep track of the music progress if the bot reboots
let queue = useQueue(guild.id)
if (queue) if (queue.isPlaying()) writeEnv('DISCORD_MUSIC_CURRENT_PROGRESS', queue.node.playbackTime.toString())
let channel = client.channels.cache.get(process.env.DISCORD_DISCOCHANNEL_ID as string) as TextChannel
if (!channel) {
clearInterval(client.disco.interval)
console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_DISCOCHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
return 'clear'
}
let { embed, components } = await generate(guild)
if (components && embed.data.footer) embed.setFooter({ text: `Uptime: ${getUptime(client.uptime)} \n ${embed.data.footer.text}` })
else embed.setFooter({ text: `Uptime: ${getUptime(client.uptime)}` })
let messages = await channel.messages.fetch()
messages.forEach(msg => { if (msg.member) if (!msg.author.bot && !msg.member.roles.cache.has(process.env.DISCORD_ROLE_ID as string)) msg.delete() })
let botMessage = messages.find(msg => client.user && msg.author.id === client.user.id)
if (botMessage) {
if (!components && botMessage.components.length > 0) {
await botMessage.delete()
return channel.send({ embeds: [embed] })
} else if (components) return botMessage.edit({ embeds: [embed], components })
} else return channel.send({ embeds: [embed] })
} catch (error: any) { console.error(error); return 'clear' }
}

View File

@@ -1,42 +1,42 @@
import { Client, TextChannel, VoiceChannel } from 'discord.js'
import { useMainPlayer } from 'discord-player'
export default async (client: Client) => {
let textChannel = client.channels.cache.get(process.env.DISCORD_MUSIC_TEXTCHANNEL_ID as string) as TextChannel
if (!textChannel) return console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_MUSIC_TEXTCHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
let voiceChannel = client.channels.cache.get(process.env.DISCORD_MUSIC_VOICECHANNEL_ID as string) as VoiceChannel
if (!voiceChannel) return console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_MUSIC_VOICECHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
let player = useMainPlayer()
let queue = player.nodes.create(textChannel.guild, {
metadata: {
channel: textChannel,
client: textChannel.guild.members.me,
requestedBy: client.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); await textChannel.send(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
let result = await player.search(process.env.DISCORD_MUSIC_CURRENT_TRACK as string, { requestedBy: client.user || undefined })
if (!result.hasTracks()) await textChannel.send(`Aucune musique trouvée pour **${process.env.DISCORD_MUSIC_CURRENT_TRACK}** !`)
let track = result.tracks[0]
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
await queue.node.play()
await queue.node.seek(Number(process.env.DISCORD_MUSIC_CURRENT_PROGRESS))
await textChannel.send(`Relancement de la musique suite à mon redémarrage...`)
} catch (error: any) { console.error(error); await textChannel.send(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
import { Client, TextChannel, VoiceChannel } from 'discord.js'
import { useMainPlayer } from 'discord-player'
export default async (client: Client) => {
let textChannel = client.channels.cache.get(process.env.DISCORD_MUSIC_TEXTCHANNEL_ID as string) as TextChannel
if (!textChannel) return console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_MUSIC_TEXTCHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
let voiceChannel = client.channels.cache.get(process.env.DISCORD_MUSIC_VOICECHANNEL_ID as string) as VoiceChannel
if (!voiceChannel) return console.log(`Aucun channel trouvé avec l'id \`${process.env.DISCORD_MUSIC_VOICECHANNEL_ID}\`, veuillez utiliser la commande \`/setchannel\` !`)
let player = useMainPlayer()
let queue = player.nodes.create(textChannel.guild, {
metadata: {
channel: textChannel,
client: textChannel.guild.members.me,
requestedBy: client.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); await textChannel.send(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
let result = await player.search(process.env.DISCORD_MUSIC_CURRENT_TRACK as string, { requestedBy: client.user || undefined })
if (!result.hasTracks()) await textChannel.send(`Aucune musique trouvée pour **${process.env.DISCORD_MUSIC_CURRENT_TRACK}** !`)
let track = result.tracks[0]
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
await queue.node.play()
await queue.node.seek(Number(process.env.DISCORD_MUSIC_CURRENT_PROGRESS) / 1000)
await textChannel.send(`Relancement de la musique suite à mon redémarrage...`)
} catch (error: any) { console.error(error); await textChannel.send(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
}