Réécriture complète en Typescript

This commit is contained in:
Angels-dev
2024-01-14 22:53:06 +01:00
parent 6ffa521888
commit 07d54abdba
108 changed files with 2477 additions and 1943 deletions

21
src/commands/player/loop.ts Executable file
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import { ChatInputCommandInteraction, SlashCommandBuilder } from 'discord.js'
import { useQueue } from'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('loop')
.setDescription('Boucler la musique en cours de lecture.')
.addIntegerOption(option => option.setName('loop')
.setDescription('Mode de boucle (0 = Off, 1 = Titre, 2 = File d\'Attente; 3 = Autoplay)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(3)),
async execute(interaction: ChatInputCommandInteraction) {
let loop = interaction.options.getInteger('loop')
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.setRepeatMode(loop as number)
return await interaction.reply(`Boucle ${loop === 0 ? 'désactivée' : loop === 1 ? 'en mode Titre' : loop === 2 ? 'en mode File d\'Attente' : 'en autoplay'}.`)
}
}

45
src/commands/player/lyrics.ts Executable file
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import { ChatInputCommandInteraction, SlashCommandBuilder, EmbedBuilder } from 'discord.js'
import { useQueue } from 'discord-player'
import { lyricsExtractor } from '@discord-player/extractor'
module.exports = {
data: new SlashCommandBuilder()
.setName('lyrics')
.setDescription('Rechercher les paroles d\'une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Chercher une musique spécifique')),
async execute(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
let query = interaction.options.getString('recherche', false)
if (!query) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
let track = queue.currentTrack
if (!track) return interaction.followUp({ content: 'Aucune musique en cours, recherche en une plutôt !' })
if (track.raw.source === 'spotify') query = `${track.author} ${track.title}`
else query = track.title
}
let lyricsFinder = lyricsExtractor()
let lyrics = await lyricsFinder.search(query).catch(() => null)
if (!lyrics) return interaction.followUp({ content: 'Pas de paroles trouvées !' })
let trimmedLyrics = lyrics.lyrics.substring(0, 1997)
let embed = new EmbedBuilder()
.setColor('#ffc370')
.setTitle(lyrics.title)
.setURL(lyrics.url)
.setThumbnail(lyrics.thumbnail)
.setAuthor({
name: lyrics.artist.name,
iconURL: lyrics.artist.image,
url: lyrics.artist.url
})
.setDescription(trimmedLyrics.length === 1997 ? `${trimmedLyrics}...` : trimmedLyrics)
return interaction.followUp({ embeds: [embed] })
}
}

15
src/commands/player/pause.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('pause')
.setDescription('Met en pause la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setPaused(!queue.node.isPaused())
return await interaction.reply('Musique mise en pause !')
}
}

91
src/commands/player/play.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, AutocompleteInteraction, GuildMember } from 'discord.js'
import { useMainPlayer, useQueue, QueryType } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
export interface TrackSearchResult { name: string, value: string }
module.exports = {
data: new SlashCommandBuilder()
.setName('play')
.setDescription('Jouer une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Titre de la musique à chercher').setRequired(true).setAutocomplete(true)),
async autocompleteRun(interaction: AutocompleteInteraction) {
let query = interaction.options.getString('recherche', true)
if (!query) return interaction.respond([])
let player = useMainPlayer()
const resultsYouTube = await player.search(query, { searchEngine: QueryType.YOUTUBE })
const resultsSpotify = await player.search(query, { searchEngine: QueryType.SPOTIFY_SEARCH })
const tracksYouTube = resultsYouTube.tracks.slice(0, 5).map((t) => ({
name: `YouTube: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracksSpotify = resultsSpotify.tracks.slice(0, 5).map((t) => ({
name: `Spotify: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracks: TrackSearchResult[] = []
tracksYouTube.forEach((t) => tracks.push({ name: t.name, value: t.value }))
tracksSpotify.forEach((t) => tracks.push({ name: t.name, value: t.value }))
return interaction.respond(tracks)
},
async execute(interaction: ChatInputCommandInteraction) {
let member = interaction.member as GuildMember
let voiceChannel = member.voice.channel
if (!voiceChannel) return await interaction.reply({ content: 'T\'es pas dans un vocal, idiot !', ephemeral: true })
let botChannel = interaction.guild?.members.me?.voice.channel
if (botChannel && voiceChannel.id !== botChannel.id) return await interaction.reply({ content: 'T\'es pas dans mon vocal !', ephemeral: true })
await interaction.deferReply()
let query = interaction.options.getString('recherche', true)
let player = useMainPlayer()
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) {
if (interaction.guild) queue = player.nodes.create(interaction.guild, {
metadata: {
channel: interaction.channel,
client: interaction.guild.members.me,
requestedBy: interaction.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
else return
}
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
// Write the values in the .env file to recover the player if the bot restarts
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', interaction.channel?.id ?? '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', voiceChannel.id)
// Search the song
let result = await player.search(query, { requestedBy: interaction.user })
if (!result.hasTracks()) return interaction.followUp(`Aucune musique trouvée pour **${query}** !`)
let track = result.tracks[0]
console.log(track.duration)
console.log(track.durationMS)
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
if (!queue.isPlaying()) await queue.node.play()
let track_source = track.source === 'youtube' ? 'Youtube' : track.source === 'spotify' ? 'Spotify' : 'Inconnu'
return interaction.followUp(`Chargement de la musique **${track.title}** de **${track.author}** sur **${track_source}**...`)
} catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
}
}

15
src/commands/player/previous.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useHistory } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('previous')
.setDescription('Joue la musique précédente.'),
async execute(interaction: ChatInputCommandInteraction) {
let history = useHistory(interaction.guild?.id ?? '')
if (!history) return await interaction.reply('Il n\'y a pas d\'historique de musique !')
await history.previous()
return await interaction.reply('Musique précédente jouée !')
}
}

15
src/commands/player/resume.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('resume')
.setDescription('Reprendre la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setPaused(!queue.node.isPaused())
return await interaction.reply('Musique reprise !')
}
}

15
src/commands/player/shuffle.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('shuffle')
.setDescription('Mélange la file d\'attente.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.tracks.shuffle()
return await interaction.reply('File d\'attente mélangée !')
}
}

15
src/commands/player/skip.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('skip')
.setDescription('Passer la musique en cours.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.skip()
return await interaction.reply('Musique passée !')
}
}

21
src/commands/player/stop.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
module.exports = {
data: new SlashCommandBuilder()
.setName('stop')
.setDescription('Arrêter la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.delete()
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', '')
writeEnv('DISCORD_MUSIC_CURRENT_TRACK', '')
writeEnv('DISCORD_MUSIC_CURRENT_PROGRESS', '')
return await interaction.reply('Musique arrêtée !')
}
}

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src/commands/player/volume.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('volume')
.setDescription('Modifie le volume de la musique.')
.addIntegerOption(option => option.setName('volume')
.setDescription('Le volume à mettre (%)')
.setRequired(true)
.setMinValue(1)
.setMaxValue(100)),
async execute(interaction: ChatInputCommandInteraction) {
let volume = interaction.options.getInteger('volume')
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setVolume(volume as number)
return await interaction.reply(`Volume modifié à ${volume}% !`)
}
}