Réécriture complète en Typescript

This commit is contained in:
Angels-dev
2024-01-14 22:53:06 +01:00
parent 6ffa521888
commit 07d54abdba
108 changed files with 2477 additions and 1943 deletions

198
src/commands/global/amp.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, AutocompleteInteraction, EmbedBuilder, inlineCode } from 'discord.js'
import * as AMP from '../../utils/amp'
import 'dotenv/config'
interface ListInstancesResult {
status: string
data: {
result: [
Host: {
AvailableInstances: any[]
FriendlyName: string
}
]
}
}
interface InstanceFields {
name: string
value: string
inline: boolean
}
interface failData {
Title: string
Message: string
}
interface errorData {
error_code: string
}
function failMsg(data: any) { return `La commande a échouée !\n${inlineCode(`${data.Title}: ${data.Message}`)}` }
function errorMsg(data: any) { return `Y'a eu une erreur !\n${inlineCode(`${data.error_code}`)}` }
module.exports = {
data: new SlashCommandBuilder().setName('amp').setDescription('Accède à mon panel de jeu AMP !')
.addSubcommand(subcommand => subcommand.setName('login').setDescription("Connectez-vous avant d'effectuer une autre commande !")
.addStringOption(option => option.setName('username').setDescription("Nom d'Utilisateur").setRequired(true))
.addStringOption(option => option.setName('password').setDescription('Mot de Passe').setRequired(true))
.addBooleanOption(option => option.setName('remember').setDescription('Mémoriser les identifiants').setRequired(true))
.addStringOption(option => option.setName('otp').setDescription('Code de double authentification')))
.addSubcommandGroup(subcommandgroup => subcommandgroup.setName('instances').setDescription('Intéragir avec les instances AMP.')
.addSubcommand(subcommand => subcommand.setName('list').setDescription('Liste toutes les instances disponibles.'))
.addSubcommand(subcommand => subcommand.setName('manage').setDescription('Gérer une instance.')
.addStringOption(option => option.setName('instance').setDescription("Nom de l'instance").setRequired(true).setAutocomplete(true)))
/*.addSubcommand(subcommand => subcommand.setName('restart').setDescription('Redémarre une instance.')
.addStringOption(option => option.setName('name').setDescription("Nom de l'instance").setRequired(true)))*/),
async autocompleteRun(interaction: AutocompleteInteraction) {
let query = interaction.options.getString('instance', true)
// Check if the SessionID is still valid
//let sessionID = dotenv.config().parsed.AMP_SESSIONID
let sessionID = process.env.AMP_SESSIONID as string
let session = await AMP.CheckSession(sessionID)
if (session.status === 'fail') {
if (process.env.AMP_REMEMBER_TOKEN) {
// Refresh the SessionID if the RememberMeToken is available
let details = {
username: process.env.AMP_USERNAME,
password: '',
token: process.env.AMP_REMEMBER_TOKEN,
rememberMe: true
}
let result = await AMP.Core.Login(details)
console.log(result)
if (result.status === 'success') sessionID = result.data.sessionID
else if (result.status === 'fail') return interaction.respond([])
else if (result.status === 'error') return interaction.respond([])
}
else {
// If no RememberMeToken is available, ask to login
//return await interaction.followUp(`Tu dois te connecter avant d'effectuer une autre commande !`)
return await interaction.respond([])
}
}
else if (session.status === 'error') return interaction.respond([])
let choices: any = []
let result = await AMP.ADSModule.GetInstances(sessionID)
if (result.status === 'success') {
let hosts = result.data.result as any[]
hosts.forEach(host => {
let instances = host.AvailableInstances as any[]
instances.forEach(instance => {
if (instance.FriendlyName.includes(query)) choices.push({ name: `${host.FriendlyName} - ${instance.FriendlyName}`, value: instance.InstanceID })
})
})
}
else if (result.status === 'fail') return interaction.respond([])
else if (result.status === 'error') return interaction.respond([])
return interaction.respond(choices)
},
async execute(interaction: ChatInputCommandInteraction) {
// Let the user login
if (interaction.options.getSubcommand() == 'login') {
// Get a SessionID and a RememberMeToken if wanted
await interaction.deferReply({ ephemeral: true })
let details = {
username: interaction.options.getString('username'),
password: interaction.options.getString('password'),
token: interaction.options.getString('otp') || '',
rememberMe: interaction.options.getBoolean('remember')
}
let result = await AMP.Core.Login(details)
if (result.status === 'success') return await interaction.followUp(`Tu es connecté au panel sous **${result.data.userInfo.Username}** !`)
else if (result.status === 'fail') return await interaction.followUp(failMsg(result.data))
else if (result.status === 'error') return await interaction.followUp(errorMsg(result.data))
}
await interaction.deferReply()
// Check if the SessionID is still valid
//let sessionID = dotenv.config().parsed.AMP_SESSIONID
let sessionID = process.env.AMP_SESSIONID as string
let session = await AMP.CheckSession(sessionID)
if (session.status === 'fail') {
console.log(session)
if (process.env.AMP_REMEMBER_TOKEN) {
// Refresh the SessionID if the RememberMeToken is available
let details = {
username: process.env.AMP_USERNAME,
password: '',
token: process.env.AMP_REMEMBER_TOKEN,
rememberMe: true
}
let result = await AMP.Core.Login(details)
console.log(result)
if (result.status === 'success') sessionID = result.data.sessionID
else if (result.status === 'fail') return await interaction.followUp(failMsg(result.data))
else if (result.status === 'error') return await interaction.followUp(errorMsg(result.data))
}
else {
// If no RememberMeToken is available, ask to login
return await interaction.followUp(`Tu dois te connecter avant d'effectuer une autre commande !`)
}
}
else if (session.status === 'error') return await interaction.followUp(errorMsg(session.data))
if (interaction.options.getSubcommandGroup() == 'instances') {
if (interaction.options.getSubcommand() == 'list') {
let result = await AMP.ADSModule.GetInstances(sessionID) as ListInstancesResult
if (result.status === 'success') {
await interaction.followUp({ content: `${result.data.result.length} hôtes trouvés !` })
result.data.result.forEach(async host => {
let fields = [] as InstanceFields[]
host.AvailableInstances.forEach(instance => {
fields.push({
name: instance.FriendlyName,
value: `**Running:** ${instance.Running}\n**Port:** ${instance.Port}\n**Module:** ${instance.Module}`,
inline: true
})
})
let embed = new EmbedBuilder()
.setTitle(host.FriendlyName)
.setDescription(`Liste des ${host.AvailableInstances.length} instances :`)
.setColor(interaction.guild?.members.me?.displayColor || '#ffc370')
.setTimestamp()
.setFields(fields)
return await interaction.channel?.send({ embeds: [embed] })
})
}
else if (result.status === 'fail') return await interaction.followUp(failMsg(result.data))
else if (result.status === 'error') return await interaction.followUp(errorMsg(result.data))
}
else if (interaction.options.getSubcommand() == 'manage') {
let instanceID = interaction.options.getString('instance', true)
let result = await AMP.ADSModule.ManageInstance(sessionID, instanceID)
if (result.status === 'success') {
let server = await AMP.ADSModule.Servers(sessionID, instanceID)
console.log(server)
if (server.status === 'success') return await interaction.followUp(`Ok !`)
else if (server.status === 'fail') return await interaction.followUp(failMsg(server.data))
else if (server.status === 'error') return await interaction.followUp(errorMsg(server.data))
}
else if (result.status === 'fail') return await interaction.followUp(failMsg(result.data))
else if (result.status === 'error') return await interaction.followUp(errorMsg(result.data))
}
else if (interaction.options.getSubcommand() == 'restart') {
let query = interaction.options.getString('name')
if (!query) return
let result = await AMP.ADSModule.RestartInstance(sessionID, query)
if (result.status === 'success') return await interaction.followUp(`Ok !`)
else if (result.status === 'fail') return await interaction.followUp(failMsg(result.data))
else if (result.status === 'error') return await interaction.followUp(errorMsg(result.data))
}
}
}
}

58
src/commands/global/crack.ts Executable file
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import { SlashCommandBuilder, EmbedBuilder, ChatInputCommandInteraction, MessageReaction, User }from 'discord.js'
import * as crack from '../../utils/crack'
module.exports = {
data: new SlashCommandBuilder().setName('crack').setDescription('Télécharge un crack sur le site online-fix.me !')
.addStringOption(option => option.setName('jeu').setDescription('Quel jeu tu veux DL ?').setRequired(true)),
async execute(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
let query = interaction.options.getString('jeu')
if (!query) return
let games = await crack.search(query) as crack.Game[]
if (!Array.isArray(games)) {
//if (games.toString() == "TypeError: Cannot read properties of undefined (reading 'split')") return interaction.followUp({ content: `J'ai rien trouvé pour "${query}" !` })
//else return interaction.followUp({ content: "Une erreur s'est produite ! ```" + games + "```" })
return interaction.followUp({ content: `J'ai rien trouvé pour "${query}" !` })
}
let game = {} as crack.Game
if (games.length > 1) {
games = games.slice(0, 9)
let list = ''
for (let i = 0; i < games.length; i++) list += `\n${i + 1}. ${games[i].name} (${games[i].link})`
let message = await interaction.followUp({ content: `J'ai trouvé plusieurs jeux pour "${query}" ! ${list}` })
let emojis = ['1⃣', '2⃣', '3⃣', '4⃣', '5⃣', '6⃣', '7⃣', '8⃣', '9⃣']
for (let i = 0; i < games.length; i++) await message.react(emojis[i])
// Wait for a reaction to be added by the interaction author.
const filter: any = (reaction: MessageReaction, user: User) => { if (reaction.emoji.name) return emojis.includes(reaction.emoji.name) && user.id === interaction.user.id }
await message.awaitReactions({ filter, max: 1, time: 5000, errors: ['time'] }).then(collected => {
console.log(collected)
if (!collected.first) return
let reaction = collected.first()
let index = emojis.indexOf(reaction?.emoji.name ?? '')
game = games[index]
}).catch(() => { return interaction.followUp({ content: 'T\'as mis trop de temps à choisir !' }) })
}
else game = games[0]
let url = await crack.repo(game)
if (!url) return
let file = await crack.torrent(url)
if (!file) return
let filePath = await crack.download(url, file)
if (!filePath) return
let link = await crack.magnet(filePath)
let embed = new EmbedBuilder()
.setColor('#ffc370')
.setTitle(game.name)
.setURL(game.link)
.setDescription(`Voici ce que j'ai trouvé pour "${query}".\nTu peux aussi cliquer sur [ce lien](https://angels-dev.fr/magnet/${link}) pour pouvoir télécharger le jeu direct !`)
await interaction.followUp({ embeds: [embed], files: [filePath] })
}
}

34
src/commands/global/papa.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, GuildMember } from 'discord.js'
import { getVoiceConnection, joinVoiceChannel } from '@discordjs/voice'
module.exports = {
data: new SlashCommandBuilder()
.setName('papa')
.setDescription('Si papa m\'appelle, je le rejoins !'),
async execute(interaction: ChatInputCommandInteraction) {
if (interaction.user.id !== '223831938346123275') return interaction.reply({ content: 'T\'es pas mon père, dégage !' })
let guild = interaction.guild
if (!guild) return interaction.reply({ content: 'Je ne peux pas rejoindre ton vocal en message privé, papa !' })
let member = interaction.member as GuildMember
let botChannel = guild.members.me?.voice.channel
let papaChannel = member.voice.channel
if (!papaChannel && botChannel) {
const voiceConnection = getVoiceConnection(guild.id);
if (voiceConnection) voiceConnection.destroy()
return interaction.reply({ content: 'Je quitte le vocal, papa !' })
}
else if (papaChannel && (!botChannel || botChannel.id !== papaChannel.id)) {
joinVoiceChannel({
channelId: papaChannel.id,
guildId: papaChannel.guild.id,
adapterCreator: papaChannel.guild.voiceAdapterCreator,
})
return interaction.reply({ content: 'Je rejoins ton vocal, papa !' })
}
else return interaction.reply({ content: 'Je suis déjà dans ton vocal, papa !' })
}
}

79
src/commands/global/parle.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, GuildMember } from 'discord.js'
import { joinVoiceChannel, createAudioPlayer, createAudioResource, AudioPlayerStatus, EndBehaviorType } from '@discordjs/voice'
module.exports = {
data: new SlashCommandBuilder()
.setName('parle')
.setDescription('Fais moi parler par dessus quelqu\'un de chiant dans le vocal')
.addUserOption(option => option.setName('user').setDescription('La personne en question').setRequired(true)),
async execute(interaction: ChatInputCommandInteraction) {
if (interaction.user.id !== '223831938346123275') return await interaction.reply({ content: 'Tu n\'as pas le droit d\'utiliser cette commande !', ephemeral: true })
let user = interaction.options.getUser('user')
if (!user) return
let guild = interaction.guild
if (!guild) return
let member = guild.members.cache.get(user.id) as GuildMember
if (!member) return
let caller = interaction.member as GuildMember
if (!caller) return
if (!caller.voice.channel) return await interaction.reply({ content: 'You must be in a voice channel to use this command.', ephemeral: true })
if (!member.voice.channel) return await interaction.reply({ content: 'The member must be in a voice channel to use this command.', ephemeral: true })
if (caller.voice.channelId !== member.voice.channelId) return await interaction.reply({ content: 'You must be in the same voice channel than the member to use this command.', ephemeral: true })
await interaction.reply({ content: 'Je vais parler par dessus cette personne !', ephemeral: true })
/*
// Searches for audio files uploaded in the channel
let messages = await interaction.channel.messages.fetch({ limit: 10, cache: false })
messages = messages.filter(m => m.attachments.size > 0)
let files = []
await messages.forEach(m => m.attachments.forEach(a => {
if (a.contentType === 'audio/mpeg') files.push(a)
}))
if (files.size === 0) return await interaction.editReply({ content: 'Aucun fichier audio trouvé dans ce channel.', ephemeral: true })
// Limit the number of files to the last 10
//files = files.sort((a, b) => b.createdTimestamp - a.createdTimestamp).first(10)
// Ask the user to choose a file
let file = await interaction.channel.send({ content: 'Choisissez un fichier audio :', files: files })
let filter = m => m.author.id === interaction.user.id && !isNaN(m.content) && parseInt(m.content) > 0 && parseInt(m.content) <= files.size
let response = await interaction.channel.awaitMessages({ filter, max: 1, time: 30000, errors: ['time'] })
file = files.get(files.keyArray()[response.first().content - 1])
*/
let playing = false
let player = createAudioPlayer()
player.on(AudioPlayerStatus.Idle, () => { playing = false })
let connection = joinVoiceChannel({
channelId: caller.voice.channelId as string,
guildId: interaction.guildId as string,
adapterCreator: guild.voiceAdapterCreator,
selfDeaf: false
})
connection.subscribe(player)
let stream = connection.receiver.subscribe(user.id, { end: { behavior: EndBehaviorType.Manual } })
stream.on('data', (chunk) => {
if (!user) return
if (connection.receiver.speaking.users.has(user.id) && !playing) {
playing = true
let resource = createAudioResource('../../static/parle.mp3', { inlineVolume: true })
//let resource = createAudioResource(file.attachments.first().url, { inlineVolume: true })
if (resource.volume) resource.volume.setVolume(0.2)
player.play(resource)
}
})
interaction.client.on('voiceStateUpdate', (oldState, newState) => {
if (oldState.id === member.id && newState.channelId !== caller.voice.channelId) {
stream.destroy()
connection.disconnect()
}
})
}
}

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src/commands/global/ping.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
module.exports = {
data: new SlashCommandBuilder()
.setName('ping')
.setDescription('Check the latency of the bot'),
async execute(interaction: ChatInputCommandInteraction) {
let sent = await interaction.reply({ content: 'Pinging...', fetchReply: true })
interaction.editReply(`Websocket heartbeat: ${interaction.client.ws.ping}ms.\nRoundtrip latency: ${sent.createdTimestamp - interaction.createdTimestamp}ms`)
}
}

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src/commands/global/spam.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
module.exports = {
data: new SlashCommandBuilder()
.setName('spam')
.setDescription('Spam')
.addUserOption(option => option.setName('user').setDescription('Spam').setRequired(true))
.addStringOption(option => option.setName('string').setDescription('Spam').setRequired(true))
.addIntegerOption(option => option.setName('integer').setDescription('Spam').setRequired(true)),
async execute(interaction: ChatInputCommandInteraction) {
let user = interaction.options.getUser('user')
let string = interaction.options.getString('string')
let integer = interaction.options.getInteger('integer')
await interaction.reply({ content: 'Spam', ephemeral: true })
let i = 0
function myLoop() {
setTimeout(function () {
if (!user) return
if (!string) return
if (!integer) return
user.send(string).catch(error => console.error(error))
i++
if (i < integer) myLoop()
}, 1000)
}
myLoop()
}
}

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src/commands/global/update.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, Guild } from 'discord.js'
module.exports = {
data: new SlashCommandBuilder()
.setName('update')
.setDescription('Update the member count channel.'),
async execute(interaction: ChatInputCommandInteraction) {
let guild = interaction.guild as Guild
guild.members.fetch().then(() => {
var i = 0
guild.members.cache.forEach(async member => { if (!member.user.bot) i++ })
let channel = guild.channels.cache.get('1091140609139560508')
if (!channel) return
channel.setName(`${i} Gens Posés`)
interaction.reply(`${i} Gens Posés !`)
}).catch(console.error)
}
}

21
src/commands/player/loop.ts Executable file
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import { ChatInputCommandInteraction, SlashCommandBuilder } from 'discord.js'
import { useQueue } from'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('loop')
.setDescription('Boucler la musique en cours de lecture.')
.addIntegerOption(option => option.setName('loop')
.setDescription('Mode de boucle (0 = Off, 1 = Titre, 2 = File d\'Attente; 3 = Autoplay)')
.setRequired(true)
.setMinValue(0)
.setMaxValue(3)),
async execute(interaction: ChatInputCommandInteraction) {
let loop = interaction.options.getInteger('loop')
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.setRepeatMode(loop as number)
return await interaction.reply(`Boucle ${loop === 0 ? 'désactivée' : loop === 1 ? 'en mode Titre' : loop === 2 ? 'en mode File d\'Attente' : 'en autoplay'}.`)
}
}

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src/commands/player/lyrics.ts Executable file
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import { ChatInputCommandInteraction, SlashCommandBuilder, EmbedBuilder } from 'discord.js'
import { useQueue } from 'discord-player'
import { lyricsExtractor } from '@discord-player/extractor'
module.exports = {
data: new SlashCommandBuilder()
.setName('lyrics')
.setDescription('Rechercher les paroles d\'une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Chercher une musique spécifique')),
async execute(interaction: ChatInputCommandInteraction) {
await interaction.deferReply()
let query = interaction.options.getString('recherche', false)
if (!query) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
let track = queue.currentTrack
if (!track) return interaction.followUp({ content: 'Aucune musique en cours, recherche en une plutôt !' })
if (track.raw.source === 'spotify') query = `${track.author} ${track.title}`
else query = track.title
}
let lyricsFinder = lyricsExtractor()
let lyrics = await lyricsFinder.search(query).catch(() => null)
if (!lyrics) return interaction.followUp({ content: 'Pas de paroles trouvées !' })
let trimmedLyrics = lyrics.lyrics.substring(0, 1997)
let embed = new EmbedBuilder()
.setColor('#ffc370')
.setTitle(lyrics.title)
.setURL(lyrics.url)
.setThumbnail(lyrics.thumbnail)
.setAuthor({
name: lyrics.artist.name,
iconURL: lyrics.artist.image,
url: lyrics.artist.url
})
.setDescription(trimmedLyrics.length === 1997 ? `${trimmedLyrics}...` : trimmedLyrics)
return interaction.followUp({ embeds: [embed] })
}
}

15
src/commands/player/pause.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('pause')
.setDescription('Met en pause la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setPaused(!queue.node.isPaused())
return await interaction.reply('Musique mise en pause !')
}
}

91
src/commands/player/play.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction, AutocompleteInteraction, GuildMember } from 'discord.js'
import { useMainPlayer, useQueue, QueryType } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
export interface TrackSearchResult { name: string, value: string }
module.exports = {
data: new SlashCommandBuilder()
.setName('play')
.setDescription('Jouer une musique.')
.addStringOption(option => option.setName('recherche').setDescription('Titre de la musique à chercher').setRequired(true).setAutocomplete(true)),
async autocompleteRun(interaction: AutocompleteInteraction) {
let query = interaction.options.getString('recherche', true)
if (!query) return interaction.respond([])
let player = useMainPlayer()
const resultsYouTube = await player.search(query, { searchEngine: QueryType.YOUTUBE })
const resultsSpotify = await player.search(query, { searchEngine: QueryType.SPOTIFY_SEARCH })
const tracksYouTube = resultsYouTube.tracks.slice(0, 5).map((t) => ({
name: `YouTube: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracksSpotify = resultsSpotify.tracks.slice(0, 5).map((t) => ({
name: `Spotify: ${`${t.title} - ${t.author} (${t.duration})`.length > 75 ? `${`${t.title} - ${t.author}`.substring(0, 75)}... (${t.duration})` : `${t.title} - ${t.author} (${t.duration})`}`,
value: t.url
}))
const tracks: TrackSearchResult[] = []
tracksYouTube.forEach((t) => tracks.push({ name: t.name, value: t.value }))
tracksSpotify.forEach((t) => tracks.push({ name: t.name, value: t.value }))
return interaction.respond(tracks)
},
async execute(interaction: ChatInputCommandInteraction) {
let member = interaction.member as GuildMember
let voiceChannel = member.voice.channel
if (!voiceChannel) return await interaction.reply({ content: 'T\'es pas dans un vocal, idiot !', ephemeral: true })
let botChannel = interaction.guild?.members.me?.voice.channel
if (botChannel && voiceChannel.id !== botChannel.id) return await interaction.reply({ content: 'T\'es pas dans mon vocal !', ephemeral: true })
await interaction.deferReply()
let query = interaction.options.getString('recherche', true)
let player = useMainPlayer()
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) {
if (interaction.guild) queue = player.nodes.create(interaction.guild, {
metadata: {
channel: interaction.channel,
client: interaction.guild.members.me,
requestedBy: interaction.user
},
selfDeaf: true,
volume: 20,
leaveOnEmpty: true,
leaveOnEmptyCooldown: 30000,
leaveOnEnd: true,
leaveOnEndCooldown: 300000
})
else return
}
try { if (!queue.connection) await queue.connect(voiceChannel) }
catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
// Write the values in the .env file to recover the player if the bot restarts
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', interaction.channel?.id ?? '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', voiceChannel.id)
// Search the song
let result = await player.search(query, { requestedBy: interaction.user })
if (!result.hasTracks()) return interaction.followUp(`Aucune musique trouvée pour **${query}** !`)
let track = result.tracks[0]
console.log(track.duration)
console.log(track.durationMS)
let entry = queue.tasksQueue.acquire()
await entry.getTask()
queue.addTrack(track)
try {
if (!queue.isPlaying()) await queue.node.play()
let track_source = track.source === 'youtube' ? 'Youtube' : track.source === 'spotify' ? 'Spotify' : 'Inconnu'
return interaction.followUp(`Chargement de la musique **${track.title}** de **${track.author}** sur **${track_source}**...`)
} catch (error: any) { console.error(error); return interaction.followUp(`Y'a eu un problème, <@223831938346123275> ! (${error.message})`) }
finally { queue.tasksQueue.release() }
}
}

15
src/commands/player/previous.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useHistory } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('previous')
.setDescription('Joue la musique précédente.'),
async execute(interaction: ChatInputCommandInteraction) {
let history = useHistory(interaction.guild?.id ?? '')
if (!history) return await interaction.reply('Il n\'y a pas d\'historique de musique !')
await history.previous()
return await interaction.reply('Musique précédente jouée !')
}
}

15
src/commands/player/resume.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('resume')
.setDescription('Reprendre la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setPaused(!queue.node.isPaused())
return await interaction.reply('Musique reprise !')
}
}

15
src/commands/player/shuffle.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('shuffle')
.setDescription('Mélange la file d\'attente.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.tracks.shuffle()
return await interaction.reply('File d\'attente mélangée !')
}
}

15
src/commands/player/skip.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('skip')
.setDescription('Passer la musique en cours.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.skip()
return await interaction.reply('Musique passée !')
}
}

21
src/commands/player/stop.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
import writeEnv from '../../utils/writeEnv'
module.exports = {
data: new SlashCommandBuilder()
.setName('stop')
.setDescription('Arrêter la musique.'),
async execute(interaction: ChatInputCommandInteraction) {
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.delete()
writeEnv('DISCORD_MUSIC_TEXTCHANNEL_ID', '')
writeEnv('DISCORD_MUSIC_VOICECHANNEL_ID', '')
writeEnv('DISCORD_MUSIC_CURRENT_TRACK', '')
writeEnv('DISCORD_MUSIC_CURRENT_PROGRESS', '')
return await interaction.reply('Musique arrêtée !')
}
}

21
src/commands/player/volume.ts Executable file
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import { SlashCommandBuilder, ChatInputCommandInteraction } from 'discord.js'
import { useQueue } from 'discord-player'
module.exports = {
data: new SlashCommandBuilder()
.setName('volume')
.setDescription('Modifie le volume de la musique.')
.addIntegerOption(option => option.setName('volume')
.setDescription('Le volume à mettre (%)')
.setRequired(true)
.setMinValue(1)
.setMaxValue(100)),
async execute(interaction: ChatInputCommandInteraction) {
let volume = interaction.options.getInteger('volume')
let queue = useQueue(interaction.guild?.id ?? '')
if (!queue) return interaction.followUp({ content: 'Aucune file d\'attente en cours, recherche une musique plutôt !' })
queue.node.setVolume(volume as number)
return await interaction.reply(`Volume modifié à ${volume}% !`)
}
}