import type { GuildQueue, Track } from "discord-player"
import type { PlayerMetadata } from "@/types/player"
import { t, getGuildLocale } from "@/utils/i18n"

export const name = "audioTracksAdd"
export async function execute(queue: GuildQueue<PlayerMetadata>, track: Track[]) {
	// Emitted when the player adds multiple songs to its queue
	if (!queue.metadata.channel) return

	if ("send" in queue.metadata.channel) {
		const guildLocale = await getGuildLocale(queue.guild.id)
		return queue.metadata.channel.send({ content: t(guildLocale, "player.track_added_playlist", { count: track.length.toString() }) })
	}
}
