Second instance of the pattern fixed in mediaReleases. The overdraw tool, corrected to
find row containers by child count rather than by uniform height, found only one other
widget genuinely rendering more than its tile can show:
nodes rows vis offscr imgs tile content kind
2951 80 7 2693 80 539 7206 mediaReleases (already fixed)
393 20 6 275 60 405 1512 mediaRequests-requestList
1,512 px of cards in a 405 px tile, and 20 cards carrying 60 images between them - each
card renders a full-tile backdrop plus a poster. Same treatment: content-visibility with
contain-intrinsic-size on the card, loading="lazy" on both images.
IMPORTANT: this is typechecked but **not measured**. Every other performance claim in this
branch was verified by an A/B before being committed; this one was not, because the session
ended first. It is committed so the work is not lost, and it is the first thing to verify
next - the same measurement used for mediaReleases applies:
STRESS_BASE_URL=http://127.0.0.1:PORT node --experimental-strip-types \
scripts/benchmarks/measure-board-paint.mts
Expect image requests to fall; do not expect JS heap to move, since decoded bitmaps live
outside JSHeapUsedSize.
Every other widget on the board fits its tile and needs nothing. The tool's "visible"
column misreads chart widgets (beszelSystemStats reports 28 rows / 0 visible because its
container is an SVG whose groups have no layout height) - content height versus tile height
is the trustworthy signal, and by that measure only these two overdraw.
Per-widget attribution of the dashboard found one widget responsible for 44% of the
board's DOM: mediaReleases at 2,951 nodes and 8,387 fibers, including 1,935 Mantine
Box components, against a board total of 9,293 nodes.
The cause is that it maps over every release the integrations return, with no cap.
Measured on a real board: the tile is 539 px tall and its content is 7,206 px, so of
80 rendered cards only 7 are visible. The other 73 cost DOM, fibers, and - most
expensively - a poster and a CSS backdrop image each, all fetched and decoded for
pixels nobody can see. Decoded bitmaps are far larger in memory than their files.
Fixed with content-visibility: auto plus contain-intrinsic-size on each card, so the
browser skips layout, paint, raster and background-image fetch for off-screen cards,
and loading="lazy" on the poster. Nothing leaves the DOM, so scrolling and in-page
search are unchanged, and the intrinsic size keeps the scrollbar from jumping.
Measured over three repeats per side on identical restored data:
image requests 135, 135, 135 -> 55, 55, 56 (-59%, deterministic)
image bytes 12.27 MiB -> 8.41 MiB (-31%)
layout objects 8346, 7815, 7815 -> 5117, 4696, 4636 (-41%)
Two things this does NOT show, stated because a single run suggested otherwise:
- JS heap did not clearly improve. Across four runs it was 46-88 MiB before against
74-86 MiB after; the before spread is 2x, so no claim either way. This is expected:
decoded image memory lives outside JSHeapUsedSize, so the actual saving from 81
fewer image fetches is invisible to that metric.
- Task duration and time-to-settled overlap between arms and support no conclusion.
Adds the tools this needed: measure-widget-cost.mts (per-widget DOM nodes, fibers and
heaviest components), measure-board-paint.mts (image requests, bytes, style/layout/task
time, layout objects), measure-widget-overdraw.mjs (rendered versus visible rows).
Profiling the container end to end found one allocation site responsible for
most of the peak: a single 46.3 MiB JSON body, assembled from 3,946 socket
chunks, inside undici's fullyReadBody. That function holds the chunk list and
the joined copy at the same instant, so a body of size N costs about 2N.
The source was two Umami calls asking for pageSize=100000, with
getMultiEventTimeSeriesAsync running them for every tracked event name
concurrently via Promise.all. getEventNamesAsync was downloading every raw
event of the last 30 days purely to collect a handful of distinct name strings.
- getEventNamesAsync now reads the aggregated /metrics?type=event endpoint.
- getWebsiteEventTimeSeriesAsync pages 5,000 records at a time, folding each
page into the bucket map before requesting the next.
- getMultiEventTimeSeriesAsync runs series sequentially.
Instances that return aggregated {x,y} buckets still answer in one request, an
instance that accepts pageSize but ignores page is detected rather than
double-counted, and hitting the page ceiling logs instead of silently
undercounting.
Alternated runs, 2 per side, on a restored real backup:
peak container 498.9 -> 398.5 MiB (-20%)
peak node RSS 452.4 -> 353.3 MiB (-22%)
peak during 4 tabs 498.5 -> 356.3 MiB (-29%)
peak arrayBuffers 95.8 -> 6.6 MiB (-93%)
largest allocation 46.4 -> 2.4 MiB (-95%)
Costs +4% CPU from the extra round trips; board load latency unchanged.
Post-soak steady state and boot idle are unchanged within run-to-run spread.
Adds the attribution tooling this needed: attribute-memory.mts reconciles
cgroup -> processes -> address-space mappings -> V8 spaces -> loaded code,
memory-probe.cjs is an injectable diagnostics preload (never shipped) that
tracks buffer and fetch allocation sites, analyze-heap-dominators.mjs computes
real retained sizes, and compare-stress-runs.mjs reports alternated runs with
their spread.
Also corrects an earlier claim in PHASE2-FINDINGS.md: the reported "7.86 MiB of
duplicate chunk sources" was an artefact of V8 truncating string contents to
~1 KiB in heap snapshots. There are zero byte-identical duplicates among all
3,055 server JS files. The real doubling is character width - one codepoint
above U+00FF forces a whole source string to two bytes per character, which
costs 9.45 MiB across 80 loaded files.
Adds 6 tests; this integration had none.
measure-rerenders.mts counts React commits on an untouched board and attributes each
to the shallowest component that re-rendered, i.e. where the update entered the tree.
What it found: an idle board commits 73-96 times per minute, re-rendering
@mantine/core/Box over 30,000 times in 60s. That is the churn behind the 650 MB
browser peak — transient allocation rather than retention. About 80% of those commits
enter at the same anonymous depth-2 provider, props [value, children], value {appDir}:
Next.js's internal HeadManagerContext, whose value is a fresh object literal on every
App Router render, so each render re-renders the whole app beneath it. The rest enter
at __next_metadata_boundary__ / <title>, pointing the same way.
The trigger is inside Next's router/metadata handling — application code has no
polling router.refresh() — so nothing here fixes it. It is the next thing to chase and
it dominates everything downstream of it.
useTimeAgo called setState on a 1s interval even when the label was unchanged ("3
minutes ago" holds for a full minute), re-rendering its subtree ~60x/minute per
consumer for an identical string. It now compares before setting. Recorded as a
correctness fix and NOT a measured win: idle commits stayed inside their 73-96 range
afterwards, because the app-root churn dominates.
pnpm test 1794/1795 (pre-existing pi-hole Testcontainers flake); typecheck clean
across 37 packages; no new lint errors.
Ablation (PHASE2-FINDINGS.md) attributed the memory win to the
serverExternalPackages line and the integrations barrel diet. These three
measured at exactly zero and were most of the file churn, so they go:
next-cache-handler: orphaned. cacheHandlers and cacheComponents are both
already gone from next.config.ts and nothing imported the package — it
was reachable only through a stale dependency entry.
cache-tags / cache-invalidation: there is no "use cache", cacheTag,
cacheLife or unstable_cache anywhere in app source, so revalidateTag was
firing on tags nothing registers, with no handler to receive them, inside
a catch that swallowed the resulting out-of-scope error. Removing the
calls also removed the SELECTs that existed only to supply a board name
or member list to them, so board.ts, group.ts, user.ts, serverSettings.ts,
section-router.ts and change-search-preferences.ts return to the
merge-base exactly. The live in-process integration data cache is
untouched.
Redis 6 -> 2 client consolidation: no measurable effect at idle (139.3 vs
139.2 MiB) or under load. Reverted, but the pubSub:last:* TTL is kept —
that one is an unbounded-growth fix, not a consolidation.
23 files, -883 lines. Diff vs merge-base: 100 files/3336 insertions ->
82 files/2484. pnpm test 144/144 files, 1795 tests, 0 failures;
typecheck and lint clean; app and Docker image build.
- Replace `as any` casts in integration-test-connection.spec.ts with
Pick<Integration, "testConnectionAsync"> + mockResolvedValue
- build-compare.sh: split local declarations (SC2318), clean .next
between builds with --force, add EXIT trap for safe stash/cleanup
Revert layout.tsx, _layout-creator.tsx, manage/layout.tsx,
_theme.tsx, _creator.tsx, mantine.tsx, and login/page.tsx
to origin/dev — the Suspense provider splits caused
"EditMode is required", stream close, and React #419 errors.
Also remove cacheComponents/cacheHandlers from next.config.ts
(incompatible with auth/i18n/dynamic rendering) and fix
Boolean() truthy bug in Redis connection.
The barrel no longer exports PiHoleIntegrationV6 after the dynamic
import refactor. The mock only needs testConnectionAsync, so a type
cast is sufficient.
- BoardLayoutFallback: use HomarrLogoWithTitle (no board context required)
- integration-data-cache: guard cache.set with placeholder identity to
prevent stale write-back after invalidation + test
- next-cache-handler: memoize the promise (not resolved handler) to
prevent concurrent Redis connections
- redis-handler: tee ReadableStream before consuming in set(), hand fresh
branch to each get() caller
- redis-handler: base64-encode body instead of number[] (3-4x smaller)
Merge origin/dev to pick up service isolation (concurrently dev script,
turbopack aliases, instrumentation simplification), PostHog analytics,
color scheme, and other dev improvements while preserving all Phase 1
performance work (Suspense boundaries, cache components, Redis handler,
integration barrel diet, cache invalidation).
- Redis get() rejects legacy expire=0 entries and cleans them up
- transferOwnership invalidates previous owner in addition to new
- SVG regex uses non-greedy match and handles self-closing <svg />
- SVG fallback returns empty string instead of HTML wrapper
- Memory channel comment: FIFO eviction, not timestamp-based
- Fix integration data cache: check pending promise before TTL to
prevent returning undefined on concurrent cold-cache access
- Add concurrent-miss test (two parallel callers, one fetch)
- SVG sanitizer: extract <svg> from DOMPurify output to strip
residual HTML wrapper
- Narrow safeRevalidateTag catch: log unexpected errors, silence only
known "outside request scope" messages
- Run oxfmt across all packages (206 files formatted)
- Fix critical bug: tag expiration comparison was inverted (< should be >)
in Redis cache handler, which would prevent revalidateTag from clearing
stale entries
- Pass board name to invalidateBoardCache in saveItemOptions
- Add clarifying comment about two-tier invalidation helpers
- Remove all concrete integration class re-exports from barrel
- Replace instanceof check with kind check in health-monitoring
- Document cache invalidation as preparatory (cacheTag follow-up)
- Pass board.name to all invalidateBoardCache calls (permission mutations)
- Align integration create invalidation with update/delete
- Add initial-fetch-failure test for integration-data-cache
- Expand SVG XSS test corpus (javascript:, xlink:href, @import, onbegin)
- Forbid <style> tags in SVG sanitizer to prevent CSS injection
- Fix duplicate export in packages/common/src/index.ts