A container's outer grid cell and its own inner content grid are sized by
two independent calculations that only agree when the container is
scrollable and expanded. When collapsed, or when non-scrollable content
needs more rows than declared, the inner grid keeps rendering at its old/
content-driven size while the outer cell shrinks or stays fixed, leaving
an invisible-but-space-occupying box that inflates the board's scroll
height into a visible empty gap below the container.
Pass the outer instance's collapsed row count down as a
viewportRowCountOverride so the inner grid matches it exactly when
collapsed, and grow the outer placement's height to the already-computed
content minimum (getContainerMinimumSizes) for non-scrollable containers
so it stays in sync with the inner grid's own growth.
logicalWidth/viewportHeight can go non-positive for a narrow container
on a heavily zoomed-out board, where outerCardInset (which grows as
canvasScale shrinks) can exceed the container's own un-inset size.
That non-positive scale then feeds into a division (Infinity/NaN into
--board-canvas-ui-scale) and is used as zoom directly (invalid or
collapsed content) - flooring it well above zero avoids both.
Removing it in favor of viewportHeight for the vertical fit ratio left
the declaration itself dead code, which the CI lint step flags as an
error rather than a warning.
- Guard canvasScale before dividing by it in outerCardInset, matching
calculateBoardUiScale's own fallback.
- Fix containerContentScale's vertical fit ratio for scrollable
containers: it was derived from the full (all-rows) content height,
which drifts toward 1 as more rows are added regardless of the fixed
inset, under-scaling relative to what the visible viewport actually
needs and clipping the bottom of the visible rows. Use
viewportHeight/viewportRowCount instead, which describe the real
visible card size in both the scrollable and non-scrollable case.
A container's own visible card is inset from its allocated board cell
by the board's standard per-item gap, but items inside it are
positioned in a coordinate space sized to the un-inset column/row
count - so without correcting for that, items (not just the grid's
own box) spilled past the container's right/bottom edge by that
inset amount, worse the busier/more zoomed-out the board is.
Scales the container's inner grid content down to fit the actual card
size, using the same zoom mechanism the board's own top-level canvas
uses for its whole-board zoom, just one level deeper. Corrects
--board-canvas-ui-scale to compensate so icon/text/custom-CSS sizing
inside the container isn't affected - computed as a plain JS number
rather than a CSS calc() referencing the property's own inherited
value, since custom properties don't have a sequential/temporal order
within the same element and doing so is a circular reference that
silently invalidates the whole property for every descendant.
Also fixes the collapsible container's label bar poking above the
card's rounded top border via a negative offset - it now sits flush
inside it.