A container's outer grid cell and its own inner content grid are sized by
two independent calculations that only agree when the container is
scrollable and expanded. When collapsed, or when non-scrollable content
needs more rows than declared, the inner grid keeps rendering at its old/
content-driven size while the outer cell shrinks or stays fixed, leaving
an invisible-but-space-occupying box that inflates the board's scroll
height into a visible empty gap below the container.
Pass the outer instance's collapsed row count down as a
viewportRowCountOverride so the inner grid matches it exactly when
collapsed, and grow the outer placement's height to the already-computed
content minimum (getContainerMinimumSizes) for non-scrollable containers
so it stays in sync with the inner grid's own growth.
* feat(header): add opt-in auto-hide-on-scroll for the header
New per-user header preference (default off): when enabled, the
header slides away while scrolling down and reappears on scroll-up or
near the top of the page. Disabled while in board edit mode, and
skipped entirely while focus is inside the header. Only applies when
the header is set to visible - the existing hover-to-reveal floating
controls already cover the hidden-header case.
* chore(api): regenerate the checked-in OpenAPI schema
check:openapi was failing in CI - the schema on disk hadn't been
regenerated after the header preferences gained autoHideOnScroll.
Add scripts/generate-openapi-schema.mts (and a generate:openapi
package script) alongside the existing check script so this is a
one-command fix next time the schema drifts.
* docs(users): document the header studio's visibility and auto-hide options
Header customization (drag-to-arrange controls, hide/show, hover-reveal
and pin, auto-hide-on-scroll) had no documentation on the user general
settings page.
* fix(board): give AppShell root a viewport-height floor when a background is set
The board canvas sizes itself to its content, and AppShell runs in
'static' mode so <main> doesn't force a 100dvh minimum either. That
means a board's background image only covers as much height as the
content needs - collapsing a container (or any board with short
content) leaves flat page background showing below it instead of the
background continuing to the bottom of the viewport, looking like a
big empty void.
Root-caused via a local repro: the grid/reflow system was already
shrinking the collapsed container's own space correctly (verified the
live-measured canvas height matched exactly, not the stale debug
attribute) - the void was purely a background-sizing issue on the
AppShell root, unrelated to the collapse/layout logic itself.
* docs(boards): document background minimum-height behavior
The small refresh-circle overlay that appeared in a widget's top-right
corner during a background refetch wasn't adding useful signal and
just added visual noise. Drop the isWidgetRefreshing detection, the
indicator markup/CSS, and the now-dead query-key/runtime-query
plumbing that only existed to power it.
Updated the lazy-widgets e2e test to drop its assertions on the now
-removed [data-widget-refreshing] marker; the behavior it was really
verifying (cached content stays visible during a background refetch,
which completes cleanly) is still covered by the existing network
-level checks in the same test.
logicalWidth/viewportHeight can go non-positive for a narrow container
on a heavily zoomed-out board, where outerCardInset (which grows as
canvasScale shrinks) can exceed the container's own un-inset size.
That non-positive scale then feeds into a division (Infinity/NaN into
--board-canvas-ui-scale) and is used as zoom directly (invalid or
collapsed content) - flooring it well above zero avoids both.
Removing it in favor of viewportHeight for the vertical fit ratio left
the declaration itself dead code, which the CI lint step flags as an
error rather than a warning.
- Guard canvasScale before dividing by it in outerCardInset, matching
calculateBoardUiScale's own fallback.
- Fix containerContentScale's vertical fit ratio for scrollable
containers: it was derived from the full (all-rows) content height,
which drifts toward 1 as more rows are added regardless of the fixed
inset, under-scaling relative to what the visible viewport actually
needs and clipping the bottom of the visible rows. Use
viewportHeight/viewportRowCount instead, which describe the real
visible card size in both the scrollable and non-scrollable case.
A container's own visible card is inset from its allocated board cell
by the board's standard per-item gap, but items inside it are
positioned in a coordinate space sized to the un-inset column/row
count - so without correcting for that, items (not just the grid's
own box) spilled past the container's right/bottom edge by that
inset amount, worse the busier/more zoomed-out the board is.
Scales the container's inner grid content down to fit the actual card
size, using the same zoom mechanism the board's own top-level canvas
uses for its whole-board zoom, just one level deeper. Corrects
--board-canvas-ui-scale to compensate so icon/text/custom-CSS sizing
inside the container isn't affected - computed as a plain JS number
rather than a CSS calc() referencing the property's own inherited
value, since custom properties don't have a sequential/temporal order
within the same element and doing so is a circular reference that
silently invalidates the whole property for every descendant.
Also fixes the collapsible container's label bar poking above the
card's rounded top border via a negative offset - it now sits flush
inside it.
The WidgetTimeProvider plumbed a server timestamp and the container's
timezone down to useWidgetNow so clock widgets would paint a real time in
the SSR HTML instead of "--:--". That traded a cosmetic first-paint win for
a wrong clock: the seeded timezone is the server's, so anyone whose timezone
differs from the container's saw an incorrect time for the whole hydration
window. Fixing that properly needs a client-set timezone cookie read during
RSC render, which is far more plumbing than the problem warrants.
Revert the clock to release/v2 behaviour ("--:--" until hydration) and drop
the provider, the @homarr/widgets/time export and their tests. The e2e clock
assertions now wait on hydration explicitly instead of the seeded paint.
Also restore the widget.beszel.getSystemStats persistence exclusion. #6289
added it deliberately to keep those large time-series payloads out of the
persisted cache, and this branch had removed it with no stated rationale.
Query-cache persistence and the background-refresh indicator are unchanged.
Review follow-ups on the session query cache:
- Cache the per-payload size verdict and reuse a single TextEncoder. The
persist subscription re-dehydrates the whole cache on every cache event,
so every widget payload was being superjson-serialized several times per
refresh cycle just to measure it.
- Skip the size measurement on the restore path. It runs before any query is
allowed to fetch and the payload was already budgeted when it was written.
- Reject stored queries whose dataUpdatedAt is not a positive finite number;
`undefined <= 0` is false, so those were hydrating with a NaN timestamp.
- Add `stop()` and tear the persister down before `queryClient.clear()`, so
the clear cannot overwrite the saved snapshot with an empty cache.
- Remove every other scope's cache when a persister is created: signing out
navigates away before the scope guard can react, which left the previous
account's dashboard data in the tab.
- Remove the entry instead of storing an empty cache.
Refresh indicator:
- Make it decorative instead of an aria-live region; every widget refreshes
on a timer, so it made assistive technology repeat "loading" forever.
Also broadens the e2e hydration-error matcher to production React's minified
error codes, hoists the single WidgetTimeProvider in ClientBoard, memoizes the
resolved local time zone, and drops the exports this branch made dead.